A supply and maintenance depot for interstellar fleets. Increases a colony's accessibility.

–In-game description

A Waystation is a structure. It can be built on any Colony with a Spaceport or Megaport.

A Waystation costs 100 000 credits to construct, and has a build time of 60 days.

Statistics[edit | edit source]

Effects[edit | edit source]

  • Provides +10% accessibility to the colony.
  • Causes the colony to begin to stockpile Fuel, Supplies, and Crew into the colonies' Resource Stockpiles.

Upkeep[edit | edit source]

Waystations have a base upkeep of 1 000 credits, increasing by the same amount for each colony size past 3.

Production[edit | edit source]

Waystations do not directly produce any commodities, though they do stockpile Fuel, Supplies, and Crew whilst the structure's demands are met.

Demands[edit | edit source]

Waystations demand the following commodities;

  • Fuel; equal to colony size
  • Supplies; equal to colony size
  • Crew; equal to colony size

AI Cores[edit | edit source]

Waystations receive the following perks from the assignment of an AI Core;

  • Gamma; reduces demand by one unit
  • Beta; reduces demand by one unit, reduces upkeep by 25%
  • Alpha; reduces demand by one unit, reduces upkeep by 25%, greatly increases stockpiling rate and limits
Industry Population & Infrastructure · Spaceport · Waystation · Farming · Aquaculture · Mining · Tech-Mining · Refining · Megaport · Light Industry · Heavy Industry · Orbital Works · Fuel Production · Commerce · Orbital Station · Ground Defences · Heavy Batteries · Patrol HQ · Military Base · High Command
Special Lion's Guard HQ · Planetary Shield · Cryosanctum · Cryorevival Facility

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Up to date for version 0.9.1

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