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Valhalla is predominantly Hegemony, Tri-Tachyon, and some Independents. There are two stars: Valhalla, the center of the system, and Ragnar.
Valhalla, Orange Star[]
Slightly cooler and smaller than Old Earth's sun, this class K star most resembles Alpha Centauri B. It is particularly stable, burning on the lower end of the main sequence for tens of billions of years and thus considered a likely host to life-bearing and terraformable planets. | ||
–In-Game Description |
- Center of the Valhalla System
Glasnir (Valhalla I), Barren World[]
Radiation from the nearby star ravages the surface of this world due to the lack of an atmospheric ozone layer. No significant geological activity. No indigenous life forms. | ||
–In-Game Description |
- Orbits Valhalla
The Valkyries (Asteroid Belt)[]
- Orbits Valhalla
Valkyrie Jump-point[]
- Inner system jump-point
- Shares its orbit with the Valkyries
Yggdrasil (Valhalla II), Gas Giant[]
Primarily composed of hydrogen and helium gasses. The temperature and pressure at the core are extreme, but not enough to sustain the deuterium fusion that would turn the planet into a brown dwarf star. | ||
–In-Game Description |
- Orbits Valhalla
Nidhogg (Valhalla II-A), Volcanic World[]
A geological unstable moon due to proximity to the gas giant Yggdrasil, tidal forces endlessly heat and churn the innards of Nidhogg. Fissures and volcanoes dot the surface and the lava they spew flows for many kilometers across the charred crust. | ||
–In-Game Description |
- Orbits Yggdrasil
Ratatosk (Valhalla II-B), Barren-Bombarded World[]
A lifeless and barren moon of rocky-silicates with a wisp of atmosphere that incandesces faintly when struck by Yggdrasil's radiation belts. | ||
–In-Game Description |
- Orbits Yggdrasil
Raesvelg (Valhalla II-C), Frozen World[]
Water and ammonia ice form the immense rifts and chaotically furrowed plains of this world. Below the surface, small pockets of lifeless liquid ocean are trapped between the ice and a crust made of rocky silicates. Most of the sprinkling of domed cities remain abandoned since the Collapse, though recent Hegemony strategic policy has encouraged re-industrialization and settlement, especially by numerous Hegemony military veterans. | ||
–In-Game Description |
Crew and workers on leave from the nearby Ragnarok Complex and Tri-Tach projects supports a rowdy nightlife and black market. Volatiles mining is encouraged by development grants to ensure a stable foundation for the Hegemony's fuel supply. | ||
–Secondary Description |
- Hegemony Market
- Autofactory - Heavy Industrial Blueprints
- Ore Refining Complex
- Volatiles Mining Complex
- Vice Demand
- Frontier
- Outpost
- 10^5 Population
- Orbits Yggdrasil
Niflheim (Valhalla III), Ice Giant[]
A gas giant composed mostly of water, ammonia and methane. Within the depths, gravity generates enough pressure to form a core of metallic hydrogen. | ||
–In-Game Description |
- Orbits Valhalla
Skathi (Valhalla III-A), Frozen World[]
Drifts of nitrogen and methane ice form most of the crust over a rocky silicate/ice mantle which pierces the cowl of this frozen moon. The Hegemony once granted Tri-Tachyon a license for exclusive development, consisting primarily of a sprawling processing plant for volatiles siphoned from Niflheim and the requisite support infrastructure. Rumors abound that it's all the cover story for a secret research facility performing science deemed illegal under Domain law precedence, but inspectors have never reported anything untoward in their reports. | ||
–In-Game Description |
For all the humanity ground down by the machinery of industrial extraction on Skathi, Tri-Tachyon does manage to skim from the top a small percent overperformers who display the exceptional talent and the will to climb the corporate ladder. | ||
–Secondary Description |
- Tri-Tachyon Market
- Volatiles Depot
- Volatiles Mining Complex
- Free Port
- Orbital Station
- Outpost
- 10^4 Population
- Orbits Niflheim
Mimir Siphon Platform[]
The product of a Tri-Tachyon initiative to modify the common gas-giant "mine" which siphons gases using the Ouyang Process which, although energy-hungry, becomes self-sustaining once a steady pull of heavy isotopes is attained. From Niflheim a particularly heavy mix of isotopes can be drawn, and these are processed on the moon of Skathi into countless useful forms. | ||
–In-Game Description |
A ruling class of Tri-Tachyon executives and managers oversee a tiny polity, more a company town, built from a cut-throat web of shell corporations. The desperate and greedy in equal measure are attracted from nearby systems by the high pay. The costs however, often prove higher. | ||
–Secondary Description |
- Orbits Skathi
- Extension of the Skathi colony
[]
Built using the best technology available in the Sector, a nav buoy monitors the in-system hyperfield and is capable of transmitting its findings to friendly fleets in-system. The data is often somewhat unreliable but still useful in making on-the-fly drive field adjustments. | ||
–In-Game Description |
- Orbits Niflheim as Skathi's L3 trojan
Ragnar (Valhalla B), Red Dwarf[]
A class M main sequence star, small and exceedingly common. These relatively cool stars often mass only a fraction of Old Earth's sun. | ||
–In-Game Description |
- Orbits Valhalla
Ragnar Complex[]
The boneyard of the Hegemony; in addition to the garrison stationed here to support system patrols and a fleet-in-being to discourage League incursions, the Ragnar Complex stores ship hulks awaiting refurbishing or the haul to Arcadia for ship-breaking, a task generally contracted to friendly megacorps. The station is traditionally commanded by an aging senior officer sent to quietly live out their mediocrity. | ||
–In-Game Description |
Nicknamed "The Tomb", broken arcs of hangars and gantries clutch row upon row of mothballed hulks awaiting inspection. Most are dark, lit only by inspection crews and the welding torches of armorers removing material. Hidden near the center of the shadow armada lies a stack of hab-rings populated by civilian contractors, navy crew, marines, and Hegemony administration. | ||
–Secondary Description |
- Hegemony Market
- Stealth Minefields
- Military Base
- Orbital Station
- 10^5 Population
- Orbits Ragnar
Ragnar Relay[]
A Domain-era technology used primarily on the frontier, this is a hyperwave communications array which transmits and receives data between star systems at faster-than-light speeds. The rapidly pulsing hyperwaves suitable for FTL data transmission have been shown to damage DNA so these relays are always stationed away from habitats. | ||
–In-Game Description |
- Shares its orbit with Ragnar Complex
The Serpents (Asteroid Field)[]
- Shares its orbit with Ragnar Complex
Ragnar Jump-point[]
- Orbits Ragnar just outside an asteroid belt
Trivia[]
- Valhalla is the hall of Odin in Norse mythology and the afterlife of half of those who die in battle.
- Valkyries are the female servants of Odin who choose his portion of the slain after each battle.
- Yggdrasil is the tree that connects the nine worlds in Norse cosmology.
- Nidhogg is a dragon that gnaws the roots of Yggdrasil.
- Raesvelg is an eagle that lives in the canopy of Yggdrasil.
- Ratatosk is a squirrel that carries messages between Nidhogg and Raesvelg.
- Niflheim is a world of ice and cold in Norse cosmology
- Skathi is a jotun in Norse mythology and is associated with winter sports.
- Mimir is a figure of great knowledge in Norse mythology; Odin keeps his head and learns secret knowledge from it.
- Ragnar Lothbrok was a semi-legendary Norse king who was killed by being thrown into a pit of snakes.
Version History[]
- The Valhalla system was revealed as one of four new star systems in the Fleet Creation Blog.
- Added in the 0.65a Update.