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The Core Worlds are the center of Human civilization, and the primary site of conflict within the Persean Sector. During the Domain-age, the Core Worlds were the heart of the Dominion's In the age of the Domain, the Core Worlds were the heart of the Human Domain, which spanned the entire sector as a result of a mass-colonisation effort. For over 200 cycles, the survivors of the Collapse have been struggling over the remains of civilisation, hanging on to what little remains of the Domain's former dominance that was shatter with the loss of the Gates.

The Core Worlds refers to the cluster of systems that lie at the center of the sector, housing the vast majority of the sector's human population and industry. 24 systems compose the cluster, each home to members of the various factions; the Hegemony, Tri-Tachyon, the Persean League, the Luddic Church, and the Sindrian Diktat, in addition to the Independent coalition and unaligned Pirates.

Unlike systems outside of the Core Worlds, systems within retain some rigid factors in every new game; their names are identical, their locations are mostly similar, and the factions that hold them initially are the same. Additional planets may be generated in these systems, but their initial planets and stations will always be present.

Star Systems[edit | edit source]

Below is a list of all systems that compose the Core Worlds;

All systems—with exception to Duzahk, Penelope's Star, and the Tia-Ta'xet binary system—will begin with one or more factions inhabiting the system.

Locations of Interest[edit | edit source]

Abandoned Bases[edit | edit source]

Main article: Abandoned Base

There are three abandoned structures found within the Core Worlds that allow players access to free storage. They can be found in the following systems;

  • Corvus (Abandoned Terraforming Platform)
  • Mayasura (Abandoned Astropolis)
  • Yma (Abandoned Siphon Station)

Uninhabited Systems[edit | edit source]

There are three systems within the Core Worlds that do not have any colonies within;

These systems allow players to settle a planet within the Core Worlds without risking immediate retribution from factions who otherwise control all other systems within the region.

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Up to date for version 0.9.1

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