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The Samarra star system is mostly controlled by the Hegemony, with one Independent world.

Samarra, Orange Star[]

Star orange

Samarra

Slightly cooler and smaller than Old Earth's sun, this class K star most resembles Alpha Centauri B. It is particularly stable, burning on the lower end of the main sequence for tens of billions of years and thus considered a likely host to life-bearing and terraformable planets.

–In-Game Description

  • Center of the Samarra Star System

Eridu (Samarra I), Barren-Bombarded World[]

Barren01-0

Samarra I: Eridu

A lifeless rocky world, the battered surface tells an aeons-long story of intermittent meteor bombardment. What atmosphere there is clings to the scarred crust in near-vacuum. There is no significant magnetic field or tectonic activity. Deep regolith prevails, crossed by lava channels and spotted by ancient seas formed by especially large impacts.

–In-Game Description

  • Orbits Samarra inside the Tigra Belt

Tigra Belt (Asteroid Belt)[]

  • Orbits Samarra

Tigra City[]

Station side00

Tigra City

It was only shortly after humans arrived in the Sector that mining operations were established in the Tigra Ring. Successive waves of extraction have seen miner strikes and rebellion through a rotation of megacorps given the Tigra license.

–In-Game Description

The Descendants of those first miners have turned to spinning low G space farm and repair yards in the depleted ore-bodies and old prospecting rigs embedded now in the station’s rings. The population retains the recalcitrance of their ancestors, through the fights that break out between locals and navy crew are generally the result of drunken posturing rather than ideological resistance.

–Secondary Description

  • Hegemony Market
    • Dissident Population
    • Orbital Station
    • 10^4 Population
  • Orbits Samarra inside the Tigra Belt

Eventide (Samarra II), Terran Eccentric World[]

Terran eccentric

Samarra II: Eventide

Eventide is a nearly tidally-locked world that was found to otherwise be an ideal candidate for terraforming. Just one day passes on Eventide per year, or near enough, leading to extreme winter-night and summer-day with mild twilight periods between. Judicious employment of stellar mirrors and shades allows ideal conditions to prevail in large pockets of carefully maintained territory where the majority of the population is settled in leased urban cantons surrounded by vast aristocratic estate-plantations.

–In-Game Description

Leading families of Eventide sponsor the solar mirrors and shades which maintain islands of habitability. The disgraced and poor, meanwhile live in the twilight peripheries where the harsh climate shifts of the slow summer-day/winter-night seasonal cycle must be endured in full force. Culturally conservative, planetary media concerns itself mostly with the social rituals and machinations of leading families. The prevailing ethos of Eventide lends itself to providing a disproportionate number of officers to the Hegemony military.

–Secondary Description

  • Hegemony Market
    • Regional Capital
    • Spaceport (has Fullerene Spool)
    • Light Industrial Complex
    • 10^7 Population
  • Orbits Samarra

Eventide Stellar Mirrors (Alpha, Beta, Gamma, Delta, Epsilon)[]

  • Geostationary orbit on Samarra's dark side

Eventide Stellar Shades (Chi, Psi, and Omega)[]

  • Geostationary orbit on Samarra's light side

Lumen (Samarra II-A), Barren-Bombarded World[]

Barren01-0

Samarra II-A: Lumen

A lifeless rocky world, the battered surface tells an aeons-long story of intermittent meteor bombardment. What atmosphere there is clings to the scarred crust in near-vacuum. There is no significant magnetic field or tectonic activity. Deep regolith prevails, crossed by lava channels and spotted by ancient seas formed by especially large impacts.

–In-Game Description

  • Orbits Eventide

Samarra Gate (Inactive Gate)[]

Gate

Samarra Gate

A solid ring of adamantine material, derelict of a former age.

–In-Game Description

  • Orbits Samarra as Eventide's L3 trojan

Samarra Jump-point[]

  • Orbits Samarra as Eventide's L4 trojan

Samarra Relay[]

Com relay

Samarra Relay

A Domain-era technology used primarily on the frontier, this is a hyperwave communications array which transmits and receives data between star systems at faster-than-light speeds. The rapidly pulsing hyperwaves suitable for FTL data transmission have been shown to damage DNA so these relays are always stationed away from habitats.

–In-Game Description

  • Orbits Samarra as Eventide's L5 trojan

Typhon (Samarra III), Gas Giant[]

Gas giant

Samarra III: Typhon

Primarily composed of hydrogen and helium gases. The temperature and pressure at the core are extreme, but not enough to sustain the deuterium fusion that would turn the planet into a brown star.

–In-Game Description

  • Orbits Samarra

Chimera (Samarra III-A), Toxic World[]

Toxic atmosphere

Samarra III-A: Chimera

Carbon and sulfur dioxide gases dominate the atmosphere of this world, making it toxic to all known life. In addition, the gases create a runaway greenhouse effect that increases surface temperature and atmospheric pressures to extremely high levels.

–In-Game Description

  • Orbits Typhon

Ladon (Samarra III-B), Barren-Bombarded World[]

Barren01-0

Samarra III-B: Ladon

A lifeless rocky world, the battered surface tells an aeons-long story of intermittent meteor bombardment. What atmosphere there is clings to the scarred crust in near-vacuum. There is no significant magnetic field or tectonic activity. Deep regolith prevails, crossed by lava channels and spotted by ancient seas formed by especially large impacts.

–In-Game Description

  • Orbits Typhon

Orthus (Samarra III-C), Rocky Ice World[]

Rocky ice

Samarra III-C: Orthus

A frozen world of methane and ammonia, water-ice is like rock and may be found in mountainous outcroppings and boulders. A thin atmosphere of volatiles is formed on the starward side of the planet only to freeze again on the dark side. Most craters are filled in over time as this "snow" is deposited.

–In-Game Description

  • Independent Market
    • Volatiles Mining Complex
    • 10^4 Population
  • Orbits Typhon

Orthus Relay[]

Com relay

Orthus Relay

A Domain-era technology used primarily on the frontier, this is a hyperwave communications array which transmits and receives data between star systems at faster-than-light speeds. The rapidly pulsing hyperwaves suitable for FTL data transmission have been shown to damage DNA so these relays are always stationed away from habitats.

–In-Game Description

  • Orbits Typhon

Sphinx (Samarra III-D), Barren World[]

Barren00

Samarra III-D: Sphinx

Founded as a Domain fleet logistics center during initial colonization of the Persean Sector, a small AM-fuel production facility was built deep under the surface of Sphinx to provide the Domain Armada with an uninterrupted supply of fuel in case of local rebellion. The Hegemony has inherited this strategic outlook.

–In-Game Description

Traffic control is strict and all incoming vessels are tagged and tracked by anti-warship batteries The militarization extends to the civilian infrastructure: checkpoint facilities though inactive at present, are nonetheless emplaced at major passage and transit hubs.

–Secondary Description

  • Hegemony Market
    • Antimatter Fuel Production Facility
    • Military Base
    • Spaceport
    • Outpost
    • 10^5 Population
  • Orbits Typhon

Sensor Array[]

Sensor array world

Sensor Array

A Domain-era technology, this is a super-high-resolution passive monitoring array with a transmitter capable of real-time, faster-than-light data transmission within the star system. The data is useful to supplement the regular sensor readings made by fleets.

–In-Game Description

  • Shares its orbit with Typhon

Trivia[]

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