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Increases the resources gained from salvaging abandoned stations, derelicts, floating hulks, and other such by 10%/25%/30%/40%, depending on hull size. Only affects the recovery of common resources such as fuel and supplies, and not rare items like blueprints. In addition, 20% of the bonus applies to post-battle salvage.

Notes[edit | edit source]

Multiple Salvage Gantries in a fleet
  • Stacks with diminishing returns with other Salvage Gantries in the fleet. Mouse over the hullmod in the refit screen & hit F1 to see the current total values.
  • Does not affect the chance of recovering special items such as blueprints.
  • Will not apply its bonus if the ship is below 10% CR.
  • This is built into the Shepherd and Salvage Rig.
  • Does not drop as a modular hullmod spec. Only available via built-in hullmod on certain ships
  • There are currently no cruiser or capital class ships with this non-modular hullmod.
  • Interesting side note; 1 Salvage Rig + 5 Shepherds offers the same salvage bonus as 3 Salvage Rigs, due to how the diminishing returns work. But 5 Shepherds alone offer much less bonus than 2 Salvage Rigs do, because the diminishing returns calculation puts things into terms of your largest single Salvage Gantry bonus

Maths[edit | edit source]

total = sum of all salvage bonuses in the fleet

max = single largest salvage rig bonus in the fleet

bonus = the end result salvage modifier

bonus = total * { [ log( total / max ) / log(2.5) ] + 1 } / ( total / max )
Modular Accelerated Shields · Additional Berthing · Advanced Optics · Advanced Turret Gyros · Armored Weapon Mounts · Augmented Drive Field · Automated Repair Unit · Auxiliary Fuel Tanks · Auxiliary Thrusters · Blast Doors · Converted Hangar · Dedicated Targeting Core · ECCM Package · ECM Package · Efficiency Overhaul · Expanded Cargo Holds · Expanded Deck Crew · Expanded Magazines · Expanded Missile Racks · Extended Shields · Flux Coil Adjunct · Flux Distributor · Hardened Shields · Hardened Subsystems · Heavy Armor · High Resolution Sensors · Insulated Engine Assembly · Integrated Point Defense AI · Integrated Targeting Unit · Makeshift Shield Generator · Militarized Subsystems · Nav Relay · Operations Center · Recovery Shuttles · Reinforced Bulkheads · Resistant Flux Conduits · Safety Overrides · Shield Conversion - Front · Shield Conversion - Omni · Solar Shielding · Stabilized Shields · Surveying Equipment · Unstable Injector
Built-in only Advanced Targeting Core · Civilian-grade Hull · Converted Cargo Bay · Delicate Machinery · Drive Field Stabilizer · Flux Shunt · Ground Support Package · Heavy Ballistics Integration · High Maintenance · Phase Field · No Weapon Flux · Salvage Gantry · Shielded Cargo Holds · Terminator Core
Damage mods Compromised Armor · Compromised Hull · Compromised Storage · Damaged Flight Deck · Defective Manufactory · Degraded Engines · Destroyed Weapon Mounts · Erratic Fuel Injector · Faulty Power Grid · Glitched Sensor Array · Ill-Advised Modifications · Increased Maintenance · Malfunctioning Comms · Phase Coil Instability · Structural Damage · Unreliable Subsystems
Faction mods Fourteenth Battlegroup · Militarized Hegemony Auxiliary
Special Always Detaches · Automated Ship · Axial Rotation · Fighter Chassis Storage · Never Detaches · Reduced Explosion · Shared Flux Sink · Stealth Minefield · Targeting Supercomputer · Vast Bulk

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Only up to date for version 0.9. It is likely still broadly correct but not verified for the most up to date data yet. Please double check the Version History

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