Sabot SRM Pod
Sabotpod hardpoint
General Information
Mount Medium, Missile
Primary Role Anti Shield
Ordnance points 10
Damage type Kinetic
Range 1,200
Flux/sec 0
Speed Slow
Tracking Poor
Damage 200*2*5
EMP DPS 400*4*5
Ammo 12
The Sabot-class missile is highly effective against shields and its high-velocity spread of kinetic projectiles can confuse point-defense systems.

The pod replaces the more common missile racks and allows two missiles to be fired almost simultaneously. An autoloader extracts, arms and primes the next salvo of two missiles after a short delay.

Sabot-class class missiles are short-range, two-stage KE weapons. A guided missile first stage projects a secondary assembly to within striking distance of a shielded target. The on-board targeting computer then ignites the propellant for multiple KE penetrators. These 'sabots', as they are commonly called, are typically narrow, laterally stabilized projectiles manufactured from an ultra dense material such as depleted uranium.

Excellent at bringing down enemy shields and causing an overload. Standard ship armor is spaced and thus the sabot is somewhat underwhelming if it actually gets through the shields.

–In-Game Description


Sabot Pod
Ballistic Small Light Assault Gun · Light Autocannon · Light Dual Autocannon · Light Dual Machine Gun · Light Machine Gun · Light Mortar · Light Needler · Railgun · Standard Bomb Bay · Vulcan Cannon
Medium Arbalest Autocannon · Assault Chaingun · Dual Flak Cannon · Flak Cannon · Heavy Autocannon · Heavy Machine Gun · Heavy Mauler · Heavy Mortar · Heavy Needler · Hypervelocity Driver · Thumper
Large Devastator Cannon · Gauss Cannon · Hellbore Cannon · Hephaestus Assault Gun · Mark IX Autocannon · Mjolnir Cannon · Storm Needler
Energy Small Antimatter Blaster · Burst PD Laser · Ion Cannon · IR Pulse Laser · LR PD Laser · Mining Laser · PD Laser · Tactical Laser
Medium Graviton Beam · Heavy Blaster · Heavy Burst Laser · Ion Beam · Ion Pulser · Mining Blaster · Phase Lance · Pulse Laser
Large Autopulse Laser · High Intensity Laser · Paladin PD System · Plasma Cannon · Tachyon Lance · Thermal Pulse Cannon
Missile Small Annihilator Rocket Launcher · Atropos-class Torpedo (Single) · Atropos-class Torpedo Rack · Hammer-class Torpedo · Harpoon MRM · Harpoon MRM (Single) · Reaper-class Torpedo · Sabot SRM · Sabot SRM (Single) · Salamander MRM · Swarmer SRM Launcher
Medium Annihilator Rocket Pod · Harpoon MRM Pod · Pilum LRM Launcher · Proximity Charge Launcher · Sabot SRM Pod · Salamander MRM Pod · Typhoon Reaper Launcher
Large Cyclone Reaper Launcher · Hammer Barrage · Hurricane MIRV Launcher · Locust SRM Launcher · Squall MLRS

Change History Edit


  • Reduced burst size to 2
  • Improved acceleration and turn rate
  • Increased submunition spread to 20 degrees (was: 15)
  • Improved aim/target leading of first stage
  • MIRV missiles can now split early when at close range and in-flight for over a second
  • Reduced range from 1400 to 1200
  • Added scripted EMP arcs

0.8a Sabot SRM:

  • Now fires a spread of 5 warheads
  • Each deals 200 kinetic and 400 EMP damage
    • When hitting hull/armor, EMP damage may arc for another 400 EMP damage
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Only up to date for version 0.8a-RC19. It is likely still broadly correct but not verified for the most up to date data yet. Please double check the Version History