Smelting plants here convert ores and transplutonic ores into metals and transplutonics, respectively. Teleoperated robotics are used to handle the most dangerous tasks, usually.

–In-game description

Refining is an industry. It can be built on any Colony.

Statistics[edit | edit source]

Effects[edit | edit source]

Refining does not provide any benefits to the colony.

Upkeep[edit | edit source]

Refining has a base upkeep of 1 500 credits, increasing by the same amount for each colony size past 3.

Production[edit | edit source]

Refining produces the following commodities;

Demands[edit | edit source]

Refining demands to following commodities;

A shortage of Ore will reduce Metal production by the same amount, and a shortage of Transplutonic Ore will do the same to Transplutonic production.

Notes[edit | edit source]

  • Refining increases Luddic Path cell interest slightly (2)
Industry Population & Infrastructure · Spaceport · Waystation · Farming · Aquaculture · Mining · Tech-Mining · Refining · Megaport · Light Industry · Heavy Industry · Orbital Works · Fuel Production · Commerce · Orbital Station · Ground Defences · Heavy Batteries · Patrol HQ · Military Base · High Command
Special Lion's Guard HQ · Planetary Shield · Cryosanctum · Cryorevival Facility

Change History[edit | edit source]


  • Added to the game

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Only up to date for version 0.9. It is likely still broadly correct but not verified for the most up to date data yet. Please double check the Version History

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