A high-tech improvement of the Autocannon, the railgun fires accurate, medium-range slugs. Like the AC, it excels at overwhelming enemy shield generators.
A miniaturized version of the Gauss Cannon, the railgun relies on a strong magnetic field to fire shells at high velocities. The accuracy and range are excellent, and the turret is able to rotate quickly while not firing.
The railgun is preferred to the Autocannon by gunnery officers that have ample flux capacity at their disposal.
With its good DPS, pinpoint accuracy, fairly long range and high flux efficiency, the Railgun is one of the best choices for a kinetic weapon in a small ballistic mount. Its only drawbacks are its relatively high OP cost and considerable flux-per-second costs per unit of Railgun added to a vessel.
Once you activate the weapon there is a small delay charging time before it actually fires, during which its turning rate is reduced.