Prometheus-class Tanker

PrometheusShipIcon.png
Logistical Data
Recovery rate (per day) 2%
Maintenance (sup/month) 10.0
Cargo capacity 200
Maximum crew 100
Skeleton crew 50
Fuel capacity 2,500
Maximum burn 6
Fuel per light year 10
Ordnance points 95
Flight decks 0
Combat Performance
Hull integrity 10,000
Armor rating 1,200
Defense Omni Shield
Flux capacity 7,000
Flux dissipation 300
Top speed 50
Mounts 1x Medium Ballistic
6x Small Ballistic
Advanced Stats
CR per deployment 20%
Recovery cost (supplies) 10
Peak performance (sec) 720
Shield arc 180
Shield upkeep/sec 150
Shield flux/damage 1.2
A tanker of vast capacity used to shift strategic amounts of fuel between worlds. Unlike its smaller cousins, the Prometheus features a reasonable defensive arsenal to protect its valuable and volatile cargo.

–In-Game Description

The Prometheus is the largest Tanker available in Starsector, able to carry vast amounts of fuel at a supply efficiency unparalleled by smaller tankers.

The Prometheus' fuel capacity makes it a valuable asset to any scavenging or exploring fleet, as it allows travel for significant distances away from the core worlds, without the need of refueling.

Availability[edit | edit source]

The Prometheus tanker is available for sale in the larger Hegemony colonies, and can also be encountered and recovered as a derelict ship.

Notes[edit | edit source]

The Prometheus tanker, like most heavy tankers and freighters, is absolutely unsuited for combat and should disengage whenever it encounters danger. The tanker should be armed with point defense weapons and always accompanied by escorts to deter enemies.

The most significant disadvantage of the Prometheus tanker is its poor maximum burn: any fleet of fast, light ships will be slowed to a crawl after it acquires a Prometheus.

Due to its low maximum burn it is better suited to fleets of slow capitals or freighters, where the burden of keeping up with it would not be as significant. In any case, the Augmented Drive Field hullmod is useful to improve the tanker's max burn.

Ships
Fighters Broadsword · Cobra · Claw · Dagger · Gladius · Khopesh · Longbow · Mining Pod · Piranha · Perdition · Talon · Thunder · Trident · Warthog · Wasp · Xyphos
Frigates Afflictor · Brawler · Centurion · Cerberus · Dram · Gremlin · Hermes · Hound · Hyperion · Kite · Lasher · Mercury · Monitor · Mudskipper · Mudskipper Mk.II · Omen · Ox · Scarab · Shade · Shepherd · Tempest · Vigilance · Wayfarer · Wolf
Destroyers Buffalo · Buffalo Mk.II · Condor · Drover · Enforcer · Gemini · Hammerhead · Harbinger · Medusa · Mule · Nebula · Phaeton · Salvage Rig · Shrike · Sunder · Tarsus · Valkyrie
Cruisers Apogee · Aurora · Colossus · Colossus Mk.II · Colossus Mk.III · Dominator · Doom · Eagle · Falcon · Gryphon · Heron · Mora · Starliner · Venture
Capitals Astral · Atlas · Atlas Mk.II · Conquest · Legion · Odyssey · Onslaught · Paragon · Prometheus · Prometheus Mk.II
Stations Low Tech · Midline · High Tech · Gargoyle · Merlon · Ravelin
REDACTED
Derelict Defender · Picket · Sentry · Warden · Bastillon · Berserker · Rampart · Guardian · Mothership
Remnant Flash · Lux · Spark · Glimmer · Lumen · Fulgent · Scintilla · Brilliant · Radiant · Battlestation


Changelog History[edit | edit source]

0.9a

  • Reduced fuel capacity to 2500 from 3000
  • Changed ship system from Point Defense Drones to Flare Launcher


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Only up to date for version 0.8a-RC19. It is likely still broadly correct but not verified for the most up to date data yet. Please double check the Version History

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