The basic infrastructure required to support a given population, from rickety orbital hab-modules to megacities and everything between.

–In-game description

Population & Infrastructure is a structure. It is automatically built at all colonies.

Statistics[edit | edit source]

Effects[edit | edit source]

  • Provides a monthly income of 10 000 credits a month, increasing by the same amount for each colony size past 3.
  • Can provide +1 stability if the demand for Domestic Goods is met.
  • Can provide +1 stability if the demand for Luxury Goods is met.
  • Will incur a stability penalty if the demand for Food or Organics is not met, equal to the larger shortage amount.

Upkeep[edit | edit source]

Population & Infrastructure has a base upkeep of 1500 credits, increasing by the same amount for each colony size past 3.

Production[edit | edit source]

Population & Infrastructure produce the following commodities;

Note: a negative production value will simply not produce any commodity, and does not cause a demand. Population & Infrastructure only begins production at colony size 4 or with an Alpha Core installed.

Demands[edit | edit source]

Population & Infrastructure demand the following commodities;

AI Cores[edit | edit source]

Population & Infrastructure receives the following perks from the assignment of an AI Core;

  • Gamma; reduces demand by one unit
  • Beta; reduces demand by one unit, reduces upkeep by 25%
  • Alpha; reduces demand by one unit, reduces upkeep by 25%, increases production by one unit

Notes[edit | edit source]

  • Population & Infrastructure is always present on a colony, and can only be removed via Bombardment on a planet of colony size 4 or lower, or the colony turning decivilized as a result of prolonged instability, destroying the colony.

Trivia[edit | edit source]

  • Population & Infrastructure's icon changes based on the colony size, with three icons denoting a low population colony, a medium population colony, and a high population colony.

Gallery[edit | edit source]

Industry Population & Infrastructure · Spaceport · Waystation · Farming · Aquaculture · Mining · Tech-Mining · Refining · Megaport · Light Industry · Heavy Industry · Orbital Works · Fuel Production · Commerce · Orbital Station · Ground Defences · Heavy Batteries · Patrol HQ · Military Base · High Command
Special Lion's Guard HQ · Planetary Shield · Cryosanctum · Cryorevival Facility

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Up to date for version 0.9.1

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