StarSector Wiki
(More info from the starsector core)
(Added Pirate ships)
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"Technically not a faction in itself, many soldiers of fortune, mercenaries and free captains share the same basic beliefs and ideas. Many are runaways from the mainstream Sector society - usually oppressed by the status quo, stowaways from core worlds. Most pirate captains would hardly call themselves such, rather seeing themselves as challengers to the inept rule of the Hegemony or the League, seeking vengeance for the wrongs caused by such a misled society. These captains are all characterized by their insatiable thrist for freedom, autonomy and self-protection. Naturally, they give little thought to those that carry an official Hegemony or League identification beacon, reserving their magnanimity for those they would call their equals - other pirates."
 
"Technically not a faction in itself, many soldiers of fortune, mercenaries and free captains share the same basic beliefs and ideas. Many are runaways from the mainstream Sector society - usually oppressed by the status quo, stowaways from core worlds. Most pirate captains would hardly call themselves such, rather seeing themselves as challengers to the inept rule of the Hegemony or the League, seeking vengeance for the wrongs caused by such a misled society. These captains are all characterized by their insatiable thrist for freedom, autonomy and self-protection. Naturally, they give little thought to those that carry an official Hegemony or League identification beacon, reserving their magnanimity for those they would call their equals - other pirates."
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They use a varient of low-tech ships including Talon, Piranha, and Broadsword fighters, Lasher, Cerbus, and Hound frigates, Buffalo Mk2, Tarus, Mule, Condor, and Enforcer destroyers, Venture and Dominater cruisers. They have six diffrent named fleets, Scouts (1 ship), Raiders (2-3/6-, Attack Fleets (6-7), Carrier Fleets (8-10), Armadas (8-9), and a single Plunder Fleet.
 
[[Category:Factions]]
 
[[Category:Factions]]

Revision as of 22:04, 2 February 2014


Pirate

Pirate logo

The Pirates are hostile to the player by default and will attack assuming their fleet is better equipped. The Hidden Pirate Base orbits the Pirate's primary planet of Corvus IIIA and will trade with the player.

"Technically not a faction in itself, many soldiers of fortune, mercenaries and free captains share the same basic beliefs and ideas. Many are runaways from the mainstream Sector society - usually oppressed by the status quo, stowaways from core worlds. Most pirate captains would hardly call themselves such, rather seeing themselves as challengers to the inept rule of the Hegemony or the League, seeking vengeance for the wrongs caused by such a misled society. These captains are all characterized by their insatiable thrist for freedom, autonomy and self-protection. Naturally, they give little thought to those that carry an official Hegemony or League identification beacon, reserving their magnanimity for those they would call their equals - other pirates."

They use a varient of low-tech ships including Talon, Piranha, and Broadsword fighters, Lasher, Cerbus, and Hound frigates, Buffalo Mk2, Tarus, Mule, Condor, and Enforcer destroyers, Venture and Dominater cruisers. They have six diffrent named fleets, Scouts (1 ship), Raiders (2-3/6-, Attack Fleets (6-7), Carrier Fleets (8-10), Armadas (8-9), and a single Plunder Fleet.