Nebula-class Civilian Transport

Nebula.png
Logistical Data
Recovery rate (per day) 4%
Maintenance (sup/month) 4.0
Cargo capacity 120
Maximum crew 400
Skeleton crew 15
Fuel capacity 80
Maximum burn 8
Fuel per light year 2
Ordnance points 25
Flight decks 0
Combat Performance
Hull integrity 3,000
Armor rating 175
Defense Front Shield
Flux capacity 1,500
Flux dissipation 85
Top speed 55
Mounts 4x Small Ballistic
Advanced Stats
CR per deployment 20%
Recovery cost (supplies) 4
Peak performance (sec) 240
Shield arc 150
Shield upkeep/sec 43
Shield flux/damage 1
The voluminous but ungainly hull of the Huan-Gogel 430 "Nebula" does little to enhance the romance of interstellar travel but it does ensure a respectable passenger and cargo capacity for a ship of its class. Indeed, the Nebula has slowly come to dominate mid-tier passenger service since the muted reception of its first line of production.

The Nebula is equipped with a forward-facing shield to enhance the safety of passengers and extend the hull plating's maintenance schedule. And the Sector being what it is, several ballistic turrets and anti-missile all-band flare launchers have been mounted at fortuitous locations to assure paying passengers that their well-being is a top priority of the operator.

–In-Game Description

Notes[edit | edit source]

The Nebula is a destroyer-sized civilian transport, capable of carrying large amounts of crew and marines across the Persean Sector. Size-wise, the Nebula's usefulness as a transport is greater compared to small shuttles like the Kite and the Mercury. Although the Starliner can carry over triple the amount of personnel than a Nebula (1,400 vs 400), it's also far slower (Burn Level 6 vs Burn Level 8). This makes the Nebula perfect for normal-sized fleets that need to reach an important location in a short amount of time, without slowing that fleet down.

The Nebula also has another quirk: If a mod that adds additional ships has a problem and fails to add a ship, or was updated to remove the ship in question, a Nebula will spawn in its stead.

Ships
Fighters Broadsword · Cobra · Claw · Dagger · Gladius · Khopesh · Longbow · Mining Pod · Piranha · Perdition · Talon · Thunder · Trident · Warthog · Wasp · Xyphos
Frigates Afflictor · Brawler · Centurion · Cerberus · Dram · Gremlin · Hermes · Hound · Hyperion · Kite · Lasher · Mercury · Monitor · Mudskipper · Mudskipper Mk.II · Omen · Ox · Scarab · Shade · Shepherd · Tempest · Vigilance · Wayfarer · Wolf
Destroyers Buffalo · Buffalo Mk.II · Condor · Drover · Enforcer · Gemini · Hammerhead · Harbinger · Medusa · Mule · Nebula · Phaeton · Salvage Rig · Shrike · Sunder · Tarsus · Valkyrie
Cruisers Apogee · Aurora · Colossus · Colossus Mk.II · Colossus Mk.III · Dominator · Doom · Eagle · Falcon · Gryphon · Heron · Mora · Starliner · Venture
Capitals Astral · Atlas · Atlas Mk.II · Conquest · Legion · Odyssey · Onslaught · Paragon · Prometheus · Prometheus Mk.II
Stations Low Tech · Midline · High Tech · Gargoyle · Merlon · Ravelin
REDACTED
Derelict Defender · Picket · Sentry · Warden · Bastillon · Berserker · Rampart · Guardian · Mothership
Remnant Flash · Lux · Spark · Glimmer · Lumen · Fulgent · Scintilla · Brilliant · Radiant · Battlestation


Change History[edit | edit source]

0.8.1a-RC5

  • Ordnance Points increased from 22 to 25

0.7a

  • Added to the game


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Only up to date for version 0.8.1a-RC5. It is likely still broadly correct but not verified for the most up to date data yet. Please double check the Version History

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