This section of the wiki is for creating mods. If you are looking for how to find or install existing mods then please check the excellent Mod Index on the forum

Broadly speaking things are added and not removed nor modified so older information is very often still relevant. This format is designed to facilitate finding specific information quickly when you know what to look for. If you are seeking a step by step guide then look in Intro to Modding.

It is also frequently helpful to search the official forum for posts by Alex (user "Alex") on any niche topics not yet covered here.

If you need to talk to a live person about modding then consider joining the Unofficial Starsector Discord, which has a specific section for modding. A lot of the currently active mod authors tend to hang out in there.

Mod updating from 0.9 to 0.95a Compatibility

Mod updating from 0.8 to 0.9a Compatibility

Welcome![edit | edit source]

This page will provide you with everything you need in order to get you up to speed in the realm of Starsector modding. This is a work in progress, so if you are a competent modder please consider adding to this.

Every mod will need a Mod_Info.json file

Basic Ships[edit | edit source]

Basic Weapons[edit | edit source]

Hullmods[edit | edit source]

Ship Systems[edit | edit source]

Industries[edit | edit source]

Missions[edit | edit source]

Libraries[edit | edit source]

Additional[edit | edit source]

Map generation[edit | edit source]

Economy[edit | edit source]

Tutorials[edit | edit source]

Other[edit | edit source]

Troubleshooting[edit | edit source]

Tips[edit | edit source]

  • If you have devmode on, pressing F8 in simulator re-reads .json and .csv files, allowing you to make and check changes without restarting Starsector, which is a great timesaver.
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