Gravity is exceptionally low, though significantly above zero-g, on the surface of (market). Workflow and operation of (relatively) heavy machinery is complicated by the non-standard procedures required to deal with altered conditions of friction, weight, and pressure dynamics.
The force of gravity on the surface of (market) is crushingly high. Humans require powered exoskeletons for regular movement and find even basic actions exhausting. Continual habitation is grueling at best. All operations take place with a heightened danger of falls and - if specialized engineering is not performed with adequate paranoia - structural collapse.
(market)'s crust roils chaotically with extreme quakes and cataclysmic volcanism events. Any operations will require exceptional care and use of many-times redundant warning systems so that the worst dangers can be avoided. Construction on this world can only ever be considered semi-permanent.
Violent storms bristling lightning rage across the skies of (market). Though a sublime beauty from orbit, this produces harsh surface conditions making transporation and habitation highly inconvenient.
The biosphere of (market) is deadly to unprotected human beings. While the conditions are fascinating to biological scientists, surface technicians are hampered by strict quarantine protocols when carrying out normal tasks.
The surface of (market) is ravaged by radiation. Any living being must be confined to a shielded habitat to live for long here. Unhardened circuits and nanoscale materials or machinery will also rapidly fail in these harsh conditions.
Civilization has been brought back to parts of (market), often at the point of a gauss rifle. However, an effectively unknown population of survivors, bandits, and looters still remains on the fringes.
Human industry has left this world filled with dioxins, sulphur compounds, ash, and the steady ticking of decaying radioactive dust. Scraps of plastic cling to shards of foam-metal, the sky tuned to a dead channel.
This world is bombarded at an appalling rate by regular meteor-showers. Any human inhabitant, however temporary, must keep a wary eye skyward. Any permanent installations would be best buried deep and well fortified.
The transplutonic deposits glimmering with unbelievable density on the sensor-grid evoke portents of a power which could forge mighty war-fleets to burn worlds to ash -- or an eon of splendour and wealth for a polity of crystal towers as existed in the pre-collapse cycles of the Domain.
While exploring the sector, ruins can be found on planets and exploited for various degrees of salvage, including blueprints, weapons, and trade commodities. On an uninhabited world, ruins can be explored once, with further exploitation requiring the use of a colony'stech-mining industry. Checking the orbit of a planet for some stations, that are only there for looks, can verify ruins even before surveying the planet itself. The more of those are in orbit, the larger the ruins.
The following order lists these ruins from "least valuable" to "most valuable" in terms of available salvage:
Widespread ruins, blips from radiation sources, and the distinctive burred radar-ping of foamed cerametal structures can be found across (market), evidence of a small but concerted colonization effort dating to the late expansion period of the Domain.
Ruined cities can be found across the surface of (market), spilling from their broken hearts pitted roadways and crumbling magrail lines to the skeletons of factories, aquaponics domes, and comm-towers.
(market) is covered in vast ruins; cities, factories, mines, farms, homes. The dead are in dread abundance, entwined with salvageable materials, goods, tools, and weapons. This world is a tomb for the hubris of the Domain's project of galactic colonization and hegemony.
The local port authority imposes almost no regulation on what cargo is traded. Immigration controls are likewise relaxed, resulting in a greater in-flow of people, albeit sometimes of a more questionable character. This may cause other factions to view this colony with distrust.
Only up to date for version 0.9. It is likely still broadly correct but not verified for the most up to date data yet. Please double check the Version History