Locust SRM Launcher
Locust turret
General Information
Mount Large, Missile
Primary Role Anti-Fighter
Ordnance points 18
DPS 899
Damage type Fragmentation
Range 1400
Flux/sec 0
Speed Very Fast
Tracking Excellent
Shots/min 270
Damage 200x40
Ammo 600
A large, short range guided missile system designed to launch large numbers of projectiles to overwhelm and cripple enemy fighter squadrons in a single salvo. The Locust can be used against larger targets, but will have little relative effect unless shields and armour are already breached.

The Locust launches bursts of twenty small missiles per salvo. Robust, low-power individual tracking systems are coordinated by a distributed swarm intelligence system to enable tracking of targets, while chemical microthrusters provide maneuverability for a short time. Tried and true targeting algorithms based on the old standby Swarmer missile systems allow Locusts to miss only rarely. The Locust has rightly earned a place in the nightmares of fighter pilots.

–In-Game Description



Ballistic Small Light Assault Gun · Light Autocannon · Light Dual Autocannon · Light Dual Machine Gun · Light Machine Gun · Light Mortar · Light Needler · Railgun · Standard Bomb Bay · Vulcan Cannon
Medium Arbalest Autocannon · Assault Chaingun · Dual Flak Cannon · Flak Cannon · Heavy Autocannon · Heavy Machine Gun · Heavy Mauler · Heavy Mortar · Heavy Needler · Hypervelocity Driver · Thumper
Large Devastator Cannon · Gauss Cannon · Hellbore Cannon · Hephaestus Assault Gun · Mark IX Autocannon · Mjolnir Cannon · Storm Needler
Energy Small Antimatter Blaster · Burst PD Laser · Ion Cannon · IR Pulse Laser · LR PD Laser · Mining Laser · PD Laser · Tactical Laser
Medium Graviton Beam · Heavy Blaster · Heavy Burst Laser · Ion Beam · Ion Pulser · Mining Blaster · Phase Lance · Pulse Laser
Large Autopulse Laser · High Intensity Laser · Paladin PD System · Plasma Cannon · Tachyon Lance · Thermal Pulse Cannon
Missile Small Annihilator Rocket Launcher · Atropos-class Torpedo (Single) · Atropos-class Torpedo Rack · Hammer-class Torpedo · Harpoon MRM · Harpoon MRM (Single) · Reaper-class Torpedo · Sabot SRM · Sabot SRM (Single) · Salamander MRM · Swarmer SRM Launcher
Medium Annihilator Rocket Pod · Harpoon MRM Pod · Pilum LRM Launcher · Proximity Charge Launcher · Sabot SRM Pod · Salamander MRM Pod · Typhoon Reaper Launcher
Large Cyclone Reaper Launcher · Hammer Barrage · Hurricane MIRV Launcher · Locust SRM Launcher · Squall MLRS

Change History Edit


  • Range increased from 1000 to 1400
  • Damage per shot increased from 100 to 200
  • Ammo increased from 300 to 600
  • Damage type changed from High Explosive to Fragmentation
  • Burst size increased from 20 to 40
  • Projectile speed increased from 300 to 400
  • Flight time increased from 5 to 6
  • Projectile deceleration increased from 800 to 2500


  • The missiles fired by certain anti-fighter missile weapons (Swarmer, Locust, etc) will change targets to closer fighters so that they can be used effectively vs a fighter swarm, hitting multiple targets


  • Added to game

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Only up to date for version 0.8.1a-RC5. It is likely still broadly correct but not verified for the most up to date data yet. Please double check the Version History