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Ion Cannon
Ion cannon turret base
EnergyDamageIcon
General Information
Mount Small, Energy
Primary Role Suppression
Ordnance points 6
DPS 50
Damage type Energy
Range 500
Flux/sec 60
Accuracy Perfect
Turn rate Very Fast
Shots/min 120
Damage 25
EMP damage 400
A medium range energy cannon that delivers an electro-magnetic pulse (EMP) and can quickly disable enemy systems/engines.

The Ion Cannon's nonstandard gain medium projects highly ionized baryonic matter in a coherent bolt. When the ion bolt impacts the target it creates a localized magnetic field which plays havoc with all manner of electronics, including sensors, fuel igniters, targeting modules, computers, etc. The weapon also fuses certain circuits, and can mildly strain shield generators, thus it does negligible amount of permanent damage. Rarely the only weapon type fitted on ships.

–In-Game Description

Notes[]

The Ion Cannon is a small energy weapon that deals most of its damage as electromagnetic pulse (EMP) damage, which can disable surface systems of ships such as weapons and engines. It is notably very flux efficient, but its range is quite short and it is more expensive to equip than other small energy weapons.

When hitting hull or armor an EMP arc will form in addition to the Ion Cannon direct damage, potentially striking weapons or engines far from the impact point. This makes dropping shields against an Ion Cannon particularly risky.

Animation[]

Ion Cannon

Change History[]

0.9

  • EMP arcs now deal 100% of base non-EMP damage instead of 25%


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At least two versions out of date. Last verified for version 0.8.1a-RC8. Please refer to Version History and update this page

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