Industries are various wealth-producing and security assets on a market or colony. They were introduced alongside colonies in version 0.9.

The player can build industries on their colonies for credits. There is a limit of 4 industries per colony, and each has a monthly upkeep cost to maintain. Upkeep cost is multiplied by the market's hazard rating. Various military operations or other events can temporarily disrupt the function of industries.

Industrial output generally increases with the market's size. AI Cores can be installed to vary an industry's performance.

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