Inactive Gates can be found when exploring the sector.
For the most part, they are found as ship graveyards; usually, combat-oriented ship derelicts can be found here. Derelicts orbiting the gate may carry Survey Data, sleeper pods, and information regarding other derelicts in the sector.
A stable debris field may also be present for valuable salvage; salvaging the debris field requires 160 crew and 50 heavy machinery.
Players can check gates in the Intel screen.
List of Gates[]
Below is a list of all gates in the Core Worlds:
- Askonia Gate - Askonia Star System
- Aztlan Gate - Aztlan Star System
- Gate of Canaan - Canaan Star System
- Corvus Gate - Corvus Star System
- Eos Exodus Gate - Eos Exodus Star System
- Galatia Gate - Galatia Star System
- Isirah Gate - Isirah Star System
- Kumarian Gate - Kumari Kandam Star System
- Magec Gate - Magec Star System
- Samarra Gate - Samarra Star System
- Gate of Thule - Thule Star System
- Yma Gate - Yma Star System
- Mazalot Gate - Zagan Star System
Jumping[]
Once the "At The Gates" mission is begun, the player can scan inactive gates to activate them. The Janus Device acquired at the end of that mission allows jumping between any two scanned gates. Active gates have unique glowing appearance, new icon in Intel, and different description.
Jumping through gates cost half the fuel of traveling the same straight-line distance through hyperspace.
The player fleet will not automatically navigate using gates; the player must manually fly to/from and use gates.
Only up to date for version 0.95.1. It is likely still broadly correct but not verified for the most up to date data yet. Please double check the Version History.