Launches a missile that splits into multiple warheads on closing with the target. Especially devastating to enemies with their shields down.
Hurricane Turrets are a late-Expansion Epoch weapon designed to launch a self-propelled, multiple missile delivery projector pod. A targeting computer programs the pod with a hit solution as it is released. The swarm of small missiles released is dangerous to all ship types. missiles feature a shaped charge warhead making them more effective versus enemy armor. These characteristics make the Hurricane a kill-weapon, usually only fired by gunnery officers with orders to destroy their crippled targets utterly.
The Hurricane MIRV Launcher is a large guided missile weapon.
It has fairly large ammunition reserves and can be launched off-bore, but the wide spread of projectiles means most of the damage is wasted except against larger targets. The Missile Specialization level 1 skill and ECCM Package hullmod can narrow the spread.
Note that when first fired, the MIRV missile will fly, rather slowly, up to 2500 SU before deploying the smaller missiles against its intended target. Keep in mind that if the MIRV is destroyed due to projectiles or debris, the smaller missiles are destroyed as well.