Heavy batteries.pngHeavy batteries orbital.png

Armoured subsurface batteries supplement a dispersed network of small, hidden weapon installations. Ground-based batteries are capable of truly awesome firepower, though it only manifests by making ground operations more difficult, as no starship captain would be foolish enough to get within their firing envelopes.

–In-game description

Heavy Batteries industry can be built at any Colony. It can be optionally downgraded to Ground Defences.

Effects[edit | edit source]

  • x3 multiplier of colony Ground Force
  • +1 Stability
  • Shortages will reduce the multiplier proportionally

Maintenance[edit | edit source]

  • 1,500 * (pop size - 2), multiplied by market upkeep modifier (hazard rating)

Produces[edit | edit source]

nil

Demand[edit | edit source]

Notes[edit | edit source]

  • Will use its orbital picture when on a Gas Giant colony.
  • Alpha AI core increases ground force multiplier by 25%.
Industry
Industry Population & Infrastructure · Spaceport · Waystation · Farming · Aquaculture · Mining · Tech-Mining · Refining · Megaport · Light Industry · Heavy Industry · Orbital Works · Fuel Production · Commerce · Orbital Station · Ground Defences · Heavy Batteries · Patrol HQ · Military Base · High Command
Special Lion's Guard HQ · Planetary Shield · Cryosanctum · Cryorevival Facility

Change History[edit | edit source]

0.9

  • Added to the game

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Only up to date for version 0.9. It is likely still broadly correct but not verified for the most up to date data yet. Please double check the Version History

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