| A triple-barreled cannon that fires a burst of standardized shells at medium range. It is most effective versus enemy shields.
Medium caliber, triple-barreled autocannon, typically deployed with medium-bore ammunition. Electrically primed firing fuses ensure precise fire counts. A great fire support weapon, it is typically fitted on destroyer and cruiser class ships. A battery of heavy autocannons with a proper firing solution may pose a serious threat to capital ships. Additional mass necessity to accommodate the complex autoloader and cooling systems results in a very poor turn rate. |
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–In-Game Description | ||
The Heavy Autocannon is a medium ballistic weapon that fires kinetic projectiles. It is essentially a larger version of the Light Autocannon and Light Dual Autocannon.
Notes[]
The Heavy Autocannon is notable for having a large amount of recoil, causing a large amount of shot deviation when firing constantly. Under direct manual control an extra quarter of a second between shots causes drastically more accuracy at range, by allowing the recoil factor to decay. Installing the weapon in a hardpoint, adding the hullmod 'Armored Weapon Mounts', and/or taking the skill Gunnery Implants all reduce recoil and greatly improve the effectiveness of the weapon.
Despite its name, the Heavy Autocannon actually has a comparatively low rate of fire. It serves as a basic anti-shield weapon.
Compared to the Heavy Needler, the Heavy Autocannon has a lower DPS and slower projectiles, but only two-thirds the OP cost, has 100 more range, and is somewhat more effective against light armor.
Animation[]

| Weapons | ||
|---|---|---|
| Ballistic | Small | Light Assault Gun · Light Autocannon · Light Dual Autocannon · Light Dual Machine Gun · Light Machine Gun · Light Mortar · Light Needler · Railgun · Standard Bomb Bay · Vulcan Cannon |
| Medium | Arbalest Autocannon · Assault Chaingun · Dual Flak Cannon · Flak Cannon · Heavy Autocannon · Heavy Machine Gun · Heavy Mauler · Heavy Mortar · Heavy Needler · Hypervelocity Driver · Thumper | |
| Large | Devastator Cannon · Gauss Cannon · Hellbore Cannon · Hephaestus Assault Gun · Mark IX Autocannon · Mjolnir Cannon · Storm Needler | |
| Energy | Small | Antimatter Blaster · Burst PD Laser · Ion Cannon · IR Pulse Laser · LR PD Laser · Mining Laser · PD Laser · Tactical Laser |
| Medium | Graviton Beam · Heavy Blaster · Heavy Burst Laser · Ion Beam · Ion Pulser · IR Autolance · Kinetic Blaster · Mining Blaster · Phase Lance · Pulse Laser | |
| Large | Autopulse Laser · Gigacannon · High Intensity Laser · Paladin PD System · Plasma Cannon · Tachyon Lance · Thermal Pulse Cannon | |
| Missile | Small | Annihilator Rocket Launcher · Atropos-class Torpedo (Single) · Atropos-class Torpedo Rack · Breach SRM · Gazer DEM SRM · Gorgon DEM SRM · Hammer-class Torpedo · Hammer-class Torpedo (Single) · Harpoon MRM · Harpoon MRM (Double) · Reaper-class Torpedo · Sabot SRM · Sabot SRM (Double) · Salamander MRM · Swarmer SRM Launcher |
| Medium | Annihilator Rocket Pod · Breach SRM Pod · Dragonfire DEM Torpedo · Gazer SRM Pod · Gorgon SRM Pod · Harpoon MRM Pod · Jackhammer · Pilum LRM Launcher · Proximity Charge Launcher · Sabot SRM Pod · Salamander MRM Pod · Typhoon Reaper Launcher | |
| Large | Cyclone Reaper Launcher · Dragonfire Torpedo Pod · Hammer Barrage · Hurricane MIRV Launcher · Hydra MDEM Launcher · Locust SRM Launcher · Pilum LRM Catapult · Squall MLRS | |
| REDACTED | ||
|---|---|---|
| Omega | Small | Antimatter SRM Launcher · Minipulser · Rift Lance · Shock Repeater |
| Medium | Cryoblaster · Cryoflamer · Disintegrator · Resonator MRM Launcher · Rift Beam | |
| Large | Reality Disruptor · Rift Cascade Emitter · Rift Torpedo Launcher · Volatile Particle Driver | |
Change History[]
0.97a
- Heavy Autocannon: reduced flux/shot to 90 (was: 100)
Up to date for version 0.97

