The Loop (Games)
Do you like this video?
|A dispersed, semi-autonomous network of small, hidden weapon installations which makes the prospect of a direct ground assault and even simple raids extremely costly to the attacker. Only overwhelming orbital bombardment or massively disproportionate active screening can suppress these defenses.|
Ground Defences cost 150 000 credits to construct, and have a build time of 60 days.
- x2 multiplier of colony ground force
- +1 Stability
- Shortages will reduce the ground force multiplier proportionally
- 1,000 * (pop size - 2), multiplied by market upkeep modifier (hazard rating)
Ground Defences do not produce any commodities.
|Industry||Population & Infrastructure · Spaceport · Waystation · Farming · Aquaculture · Mining · Tech-Mining · Refining · Megaport · Light Industry · Heavy Industry · Orbital Works · Fuel Production · Commerce · Orbital Station · Ground Defences · Heavy Batteries · Patrol HQ · Military Base · High Command|
|Special||Lion's Guard HQ · Planetary Shield · Cryosanctum · Cryorevival Facility|
- Added to the game
Community content is available under CC-BY-SA unless otherwise noted.