Gremlin-class Phase Frigate

Gremlin.png
Logistical Data
Recovery rate (per day) 10%
Maintenance (sup/month) 6.0
Cargo capacity 10
Maximum crew 10
Skeleton crew 4
Fuel capacity 20
Maximum burn 9
Fuel per light year 1
Ordnance points 35
Flight decks 0
Combat Performance
Hull integrity 1000
Armor rating 300
Defense Phase Cloak
Flux capacity 1200
Flux dissipation 160
Top speed 90
Mounts 2x Small Missile
2x Small Ballistic
Built-in Weapons None
Advanced Stats
CR per deployment 20%
Recovery cost (supplies) 6
Peak performance (sec) 180
Cloak activation cost 72
Cloak upkeep/sec 72
This ancient phase prototype rig was never intended for mass production, yet someone managed to extract its reverse-engineered blueprints from the firmware of a Nanoforge. The resulting skeleton of hull is given standard armour cladding, the merest nod of a life-support module, and as many missiles as can be crammed into the remaining voids.

The Gremlin, as it became known, is hated by its crew who suffer not only the dubious honour of a close-in strike role but also the disturbing wash of the prototype phase coil. Substance abuse is ubiquitous. An awful little ship.

–In-Game Description

Gremlin (P)-class Phase Frigate

Gremlin pirates.png
Logistical Data
Recovery rate (per day) 10%
Maintenance (sup/month) 6.0
Cargo capacity 10
Maximum crew 10
Skeleton crew 4
Fuel capacity 20
Maximum burn 9
Fuel per light year 1
Ordnance points 35
Flight decks 0
Combat Performance
Hull integrity 1000
Armor rating 300
Defense Phase Cloak
Flux capacity 1200
Flux dissipation 160
Top speed 90
Mounts 2x Small Missile
2x Small Ballistic
Built-in Weapons None
Advanced Stats
CR per deployment 20%
Recovery cost (supplies) 6
Peak performance (sec) 180
Cloak activation cost 72
Cloak upkeep/sec 72
This ship has been heavily modified - and poorly mantained- by its pirate crew.

This ancient phase prototype rig was never intended for mass production, yet someone managed to extract its reverse-engineered blueprints from the firmware of a Nanoforge. The resulting skeleton of hull is given standard armour cladding, the merest nod of a life-support module, and as many missiles as can be crammed into the remaining voids.

The Gremlin, as it became known, is hated by its crew who suffer not only the dubious honour of a close-in strike role but also the disturbing wash of the prototype phase coil. Substance abuse is ubiquitous. An awful little ship.

–In-Game Description

Gremlin (LP)-class Phase Frigate

Gremlin pather.png
Logistical Data
Recovery rate (per day) 10%
Maintenance (sup/month) 6.0
Cargo capacity 10
Maximum crew 10
Skeleton crew 4
Fuel capacity 20
Maximum burn 9
Fuel per light year 1
Ordnance points 35
Flight decks 0
Combat Performance
Hull integrity 1000
Armor rating 300
Defense Phase Cloak
Flux capacity 320 (+160)
Flux dissipation 140 (+50)
Top speed 90
Mounts 2x Small Missile
2x Small Ballistic
Built-in Weapons None
Advanced Stats
CR per deployment 20%
Recovery cost (supplies) 6
Peak performance (sec) 59 (-121)
Cloak activation cost 72
Cloak upkeep/sec 72
Fanatics of the Luddic Path have made this ship their own, stripping out all unnecessary furnishing and transforming it into a haphazard vehicle of holy war.

This ancient phase prototype rig was never intended for mass production, yet someone managed to extract its reverse-engineered blueprints from the firmware of a Nanoforge. The resulting skeleton of hull is given standard armour cladding, the merest nod of a life-support module, and as many missiles as can be crammed into the remaining voids.

The Gremlin, as it became known, is hated by its crew who suffer not only the dubious honour of a close-in strike role but also the disturbing wash of the prototype phase coil. Substance abuse is ubiquitous. An awful little ship.

–In-Game Description

Notes[edit | edit source]

Probably the first enemy phase ship a player is likely to encounter, a Gremlin provides an excellent introduction to Phase Cloak mechanics.

Some effort is needed to fit the Gremlin well for player use but it's relatively common availability provides for an early opportunity to add a phase ship to the fleet. Generally considered a sub-par phase ship but any phase ship can still be a significant threat if left unchecked.

Ships
Fighters Broadsword · Cobra · Claw · Dagger · Gladius · Khopesh · Longbow · Mining Pod · Piranha · Perdition · Talon · Thunder · Trident · Warthog · Wasp · Xyphos
Frigates Afflictor · Brawler · Centurion · Cerberus · Dram · Gremlin · Hermes · Hound · Hyperion · Kite · Lasher · Mercury · Monitor · Mudskipper · Mudskipper Mk.II · Omen · Ox · Scarab · Shade · Shepherd · Tempest · Vigilance · Wayfarer · Wolf
Destroyers Buffalo · Buffalo Mk.II · Condor · Drover · Enforcer · Gemini · Hammerhead · Harbinger · Medusa · Mule · Nebula · Phaeton · Salvage Rig · Shrike · Sunder · Tarsus · Valkyrie
Cruisers Apogee · Aurora · Colossus · Colossus Mk.II · Colossus Mk.III · Dominator · Doom · Eagle · Falcon · Gryphon · Heron · Mora · Starliner · Venture
Capitals Astral · Atlas · Atlas Mk.II · Conquest · Legion · Odyssey · Onslaught · Paragon · Prometheus · Prometheus Mk.II
Stations Low Tech · Midline · High Tech · Gargoyle · Merlon · Ravelin
REDACTED
Derelict Defender · Picket · Sentry · Warden · Bastillon · Berserker · Rampart · Guardian · Mothership
Remnant Flash · Lux · Spark · Glimmer · Lumen · Fulgent · Scintilla · Brilliant · Radiant · Battlestation


Change History[edit | edit source]

0.9

  • Added to the game


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Only up to date for version 0.9. It is likely still broadly correct but not verified for the most up to date data yet. Please double check the Version History

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