The Galatia Star System is a relatively small system, with a total of 3 worlds and only 2 markets.

Galatia, Yellow Star[edit | edit source]

Galatia

A G2 type primary sequence star, estimated age is five billion years. Surface temperature is only about six thousand degrees, while core temperature could well exceed fifteen million degrees.

–In-Game Description

  • Center of the Galatia Star System

Ancyra (Galatia I), Arid World[edit | edit source]

Galatia I: Ancyra

A dry and old world with a sluggish magnetic field partially stripped of volatiles by solar wind. There is evidence that this was once a world covered by shallow, warm seas: bleached dunes of salt, odd towers and ridges of uniquely crystalized silica, and a few briney aquifers tapped and exploited by human settlers.

–In-Game Description

  • Planetary Conditions
Population05.png
Population: Ancyra is home to hundreds of thousands of people.
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Hot: High temperature conditions of Ancyra necessitate specialized equipment to perform normal operations, complicating life support and infrastructure.
+25% hazard rating.
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Habitable: Human beings can survive unprotected exposure to the surface conditions of Ancyra.
-25% hazard rating.
  • Hazard Rating: 100%
  • Hegemony Market
    • Population & Infrastructure: The basic infrastructure required to support a given population, from rickety orbital hab-modules to megacities and everything between.
      Ancyra is home to hundreds of thousands of people.
    • Spaceport: Facilities for loading and unloading cargo and performing basic starship repairs. A colony without a spaceport is virtually inaccessible to interstellar trade.
    • Light Industry: Produces domestic and luxury goods. One of the few industries relatively unaffected by the Collapse due to its low-tech nature.
    • Orbital Station - Low Tech: A low-tech space station, featuring heavy armor and medium firepower. Must be reduced before invasions or bombardment can be attempted.
    • Patrol HQ: The requisite hangars, maintenance bays, command/control center, barracks, and logistics operations required to project force throughout a star system. Once established, militarized patrols will hunt pirates and protect friendly convoys.
  • Orbits Galatia

Ancyra Research Facility[edit | edit source]

Ancyra Research Facility

Ancyra Station is a bastion of civilian research in Hegemony space and a prestigious post sought by graduates of the few remaining universities of the Core worlds. The chancellorship is a post outside of military hierarchy, emblematic of the nominally independent executive directive of the institution.

–In-Game Description

  • Orbits Ancyra
  • Extension of Ancyra's colony

Ancyra Relay[edit | edit source]

Ancyra Relay

A Domain-era technology used primarily on the frontier, this is a hyperwave communications array which transmits and receives data between star systems at faster-than-light speeds. The rapidly pulsing hyperwaves suitable for FTL data transmission have been shown to damage DNA so these relays are always stationed away from habitats.

–In-Game Description

  • Orbits Galatia as Ancyra's L5 trojan

Galatia Gate (Inactive Gate)[edit | edit source]

  • Orbits Galatia inside a debris field

Pontus (Galatia II), Gas Giant[edit | edit source]

Galatia II: Pontus

Primarily composed of hydrogen and helium gasses. The temperature and pressure at the core are extreme, but not enough to sustain deuterium fusion that would turn the planet into a brown dwarf star.

–In-Game Description

  • Planetary Conditions
Volatiles trace.png
Trace Volatiles: The trace volatiles found here barely warrant harvesting.
-1 volatiles production (Mining).
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Toxic Atmosphere: The atmosphere of Pontus is exceptionally toxic and corrosive, abrading unprotected surfaces and requiring the hermetic sealing of any inhabited spaces.
+50% hazard rating.
Gravity high.png
High Gravity: The force of gravity on the surface of Pontus is crushingly high. Humans require powered exoskeletons for regular movement and find even basic actions exhausting. Continual habitation is grueling at best. All operations take place with a heightened danger of falls and - if specialized engineering is not performed with adequate paranoia - structural collapse.
+50% hazard rating.
-10% accessibility.
  • Hazard rating: 200%
  • Orbits Galatia

Inner System Jump-point[edit | edit source]

  • Orbits Galatia as Pontus' L3 trojan

Asteroid Belt[edit | edit source]

  • Orbits Galatia

Derinkuyu Mining Station[edit | edit source]

Station mining00.png

Derinkuyu Station was built post-collapse on the bones of an old set of Atlas maintenance gantries which were welded together then boosted out of Ancyra's gravity well and stabilized in Galatian asteroid belt to serve as a base for mining operations. A recent lapse in public order involving the 'long walk' of the governing Hegemony colonel has seen control default to a loosely organized council of rogue miners.

–In-Game Description

  • Station Conditions
    Population04.png
    Population: Tens of thousands of people live on Derinkuyu Mining Station.
  • Hazard Rating: 100%
  • Initially Pirate Market, later Independent Market
    • Population & Infrastructure: The basic infrastructure required to support a given population, from rickety orbital hab-modules to megacities and everything between.
      Tens of thousands of people live on Derinkuyu Mining Station.
    • Spaceport: Facilities for loading and unloading cargo and performing basic starship repairs. A colony without a spaceport is virtually inaccessible to interstellar trade.
    • Mining: Metal and metalloid ores, organics, and volatile compounds all require heavy equipment, special infrastructure, and a specialized workforce to extract. The harsh work attracts a certain type, and an administration that's not willing to look the other way now and again may find itself running short of willing personnel.
  • Orbits Galatia inside the asteroid belt

Tetra (Galatia III), Barren World[edit | edit source]

Galatia III: Tetra

Radiation from the nearby star ravages the surface world due to the lack of an atmospheric ozone layer. No significant geological activity. No indigenous life forms.

–In-Game Description

  • Planetary Conditions
Rareore sparse.png
Sparse Rare Ore Deposits: A few sparse transplutonic ore deposits exist here, but they are more of academic than industrial interest for their extraction is barely economical.
-1 transplutonic ore production Tetra.
Ore abundant.png
Abundant Ore Deposits: Abundant, widespread, and profitably extractable ore deposits can be found on Tetra.
+1 ore production (Mining).
Atmosphere none.png
No Atmosphere: No appreciable atmosphere exists on Tetra. Its surface is exposed to the hard weathering of space, a steady drizzle of radiation and micrometeorites.
+50% hazard rating.
Cold.png
Cold: Low temperatures found on Tetra necessitates specialized equipment to perform normal operations, complicating life support and infrastructure.
+25% hazard rating.
Gravity low.png
Low Gravity: Gravity is exceptionally low, though significantly above zero-g, on the surface of Tetra. Workflow and operation of (relatively) heavy machinery is complicated by the non-standard procedures required to deal with altered conditions of friction, weight, and pressure dynamics.
+25% hazard rating.
+10% accessibility.
  • Hazard Rating: 200%
  • Orbits Galatia
  • Surrounded by several derelict ships

Fringe Jump-point[edit | edit source]

  • Orbits Galatia

Debris Field[edit | edit source]

  • Orbits Galatia
  • Upon starting the tutorial, the player will span here
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