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==Maintenance== |
==Maintenance== |
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− | * |
+ | * 5,000 * (pop size - 2), multiplied by market upkeep modifier (hazard rating) |
==Produces== |
==Produces== |
Revision as of 16:27, 9 February 2020
This facility produces starship fuel, the life-blood of interstellar civilization. Lacking Domain-tech components, fuel production is a laborious and slow process. | ||
–In-game description |
A Fuel Production industry can be built at any Colony.
Effects
- Volatiles shortage will reduce production by shortage amount
Maintenance
- 5,000 * (pop size - 2), multiplied by market upkeep modifier (hazard rating)
Produces
- Fuel = pop size - 2
Or with Synchrotron Core
- Fuel = pop size + 1
Demand
- Volatiles = pop size - 2
Notes
- If a Synchrotron Core is installed it will transform this industry picture into an Advanced Fuel Production
- Will raise Luddic Path cell interest moderately (2) or considerably with a Synchrotron Core (4)
Industry | |
---|---|
Industry | Population & Infrastructure · Spaceport · Waystation · Farming · Aquaculture · Mining · Tech-Mining · Refining · Megaport · Light Industry · Heavy Industry · Orbital Works · Fuel Production · Commerce · Orbital Station · Ground Defences · Heavy Batteries · Patrol HQ · Military Base · High Command |
Special | Lion's Guard HQ · Planetary Shield · Cryosanctum · Cryorevival Facility |
Change History
0.9
- Added to the game
At least two versions out of date. Last verified for version 0.9. Please refer to Version History and update this page.