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Flak Cannon
Flak cannon turret
FragmentationDamageIcon
General Information
Mount Medium, Ballistic
Primary Role Point Defense (Area)
Ordnance points 8
DPS 200
Damage type Fragmentation
Range 500
Flux/sec 50
Accuracy Medium
Turn rate Very Fast
Shots/min 60
Damage 200
A defensive weapon system that fires shrapnel-filled shells equipped with a proximity fuse for maximum effect against fighters and missiles.

The rising prominence of small, cheap fighter craft, especially in the strike role, led to a wider deployment of this weapons system in the heady days pre-Collapse. Fires ballistic rounds fitted with a proximity fuse. The resulting explosion sends a hail of flechettes in a wide area with a respectable kill radius versus standard targets. Newer models feature a fire control system hardwired into a Mark VI Predictor.

–In-Game Description

The Flak Cannon is a medium ballistic point defense weapon that does area-of-effect fragmentation damage. It has exceptional anti-missile and anti-fighter capability, beaten in its category only by the Dual Flak Cannon, which trades some range and a smaller blast radius for a noticeably higher rate of fire.

Animation[]

Flak

Change History[]

0.8a

  • Optimized performance of proximity fuse weapons (e.g. flak)


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At least two versions out of date. Last verified for version 0.8a-RC19. Please refer to Version History and update this page.