Falcon-class Light Cruiser

Falcon base.png
Logistical Data
Recovery rate (per day) 4%
Maintenance (sup/month) 15
Cargo capacity 120
Maximum crew 180
Skeleton crew 100
Fuel capacity 100
Maximum burn 9
Fuel per light year 3
Ordnance points 125
Flight decks 0
Combat Performance
Hull integrity 6,000
Armor rating 750
Defense Front Shield
Flux capacity 7,000
Flux dissipation 350
Top speed 74
Mounts 2x Small Missile
2x Medium Ballistic
2x Medium Energy
4x Small Energy
Advanced Stats
CR per deployment 12%
Recovery cost (supplies) 15
Peak performance (sec) 480
Shield arc 270
Shield upkeep/sec 140
Shield flux/damage 0.8
Often called the Eagle cruiser's little brother, the Falcon-class cruiser sacrifices armor for speed, neatly filling the light cruiser role in military fleets throughout the Sector.

The "light" designation does not indicate a significant reduction in firepower, however, making the Falcon a valuable tactical asset to any fleet. The ship is easily able to fill a wide variety of roles, from close support to assault, given the proper configuration.

The Falcon's top notch engines give it the ability to quickly disengage from battle should its defenses be pressed to a critical point.

Swift and elegant, Falcon-class cruisers are often found as lead elements in larger fleet formations, or deployed to reinforce anti-pirate convoys.

–In-Game Description

Falcon-class Light Cruiser

Falcon hegemony.png
Logistical Data
Recovery rate (per day) 4%
Maintenance (sup/month) 15
Cargo capacity 120
Maximum crew 180
Skeleton crew 100
Fuel capacity 100
Maximum burn 9
Fuel per light year 3
Ordnance points 130
Flight decks 0
Combat Performance
Hull integrity 6,000
Armor rating 850 (+100)
Defense Front Shield
Flux capacity 7,350 (+349)
Flux dissipation 367 (+17)
Top speed 62 (-12)
Mounts 2x Small Missile
2x Medium Ballistic
2x Medium Energy
4x Small Energy
Hull mods Fourteenth Battlegroup
Advanced Stats
CR per deployment 12%
Recovery cost (supplies) 15
Peak performance (sec) 480
Shield arc 270
Shield upkeep/sec 140
Shield flux/damage 0.8
A survivor of the original 14th Domain Battlegroup which founded the Hegemony, this ship is a prime specimen of the Domain Navy's 'decisive battle' doctrine, particularly exhibited by a series of radical structural modifications performed using pre-Collapse industrial technology.

Often called the Eagle cruiser's little brother, the Falcon-class cruiser sacrifices armor for speed, neatly filling the light cruiser role in military fleets throughout the Sector.

The "light" designation does not indicate a significant reduction in firepower, however, making the Falcon a valuable tactical asset to any fleet. The ship is easily able to fill a wide variety of roles, from close support to assault, given the proper configuration.

The Falcon's top notch engines give it the ability to quickly disengage from battle should its defenses be pressed to a critical point.

Swift and elegant, Falcon-class cruisers are often found as lead elements in larger fleet formations, or deployed to reinforce anti-pirate convoys.

–In-Game Description

Falcon (P)-class Light Cruiser

Falcon p.png
Logistical Data
Recovery rate (per day) 4%
Maintenance (sup/month) 15
Cargo capacity 120
Maximum crew 180
Skeleton crew 100
Fuel capacity 100
Maximum burn 11 (+2)
Fuel per light year 3
Ordnance points 125
Flight decks 0
Combat Performance
Hull integrity 6,000
Armor rating 750
Defense Front Shield
Flux capacity 7000
Flux dissipation 350
Top speed 90 (+15)
Mounts 2x Medium Composite
2x Medium Missile
2x Small Missile
2x Small Energy
Hull mods Augmented Drive Field
Unstable Injector
Advanced Stats
CR per deployment 12%
Recovery cost (supplies) 10 (-5)
Peak performance (sec) 480
Shield arc 270
Shield upkeep/sec 140
Shield flux/damage 0.8
This Falcon's propulsion system has been given impractical yet showy 'improvements' by some enthusiastic pirate crew; the patchwork of engine components, somehow persuaded to work toward ungainly common purpose, conform to zero safety standards.

Often called the Eagle cruiser's little brother, the Falcon-class cruiser sacrifices armor for speed, neatly filling the light cruiser role in military fleets throughout the Sector.

The "light" designation does not indicate a significant reduction in firepower, however, making the Falcon a valuable tactical asset to any fleet. The ship is easily able to fill a wide variety of roles, from close support to assault, given the proper configuration.

The Falcon's top notch engines give it the ability to quickly disengage from battle should its defenses be pressed to a critical point.

Swift and elegant, Falcon-class cruisers are often found as lead elements in larger fleet formations, or deployed to reinforce anti-pirate convoys.

–In-Game Description

The Falcon is a midline light cruiser. A smaller version of the Eagle, it trades firepower and armor for speed.

Notes[edit | edit source]

With a speed exceeding that of many destroyer-sized vessels and which can be further augmented by Maneuvering Jets, the Falcon offers a fair amount of firepower in a highly mobile and moderately survivable package. The pirate version is effective as a fast missile strike platform.


The Falcon provides a large amount of OP at a relative excellent price in a frame that benefits from cruiser scaling on hullmods.

The similarly excellent flux stats & top-tier cruiser mobility are balanced against relatively lower hull, armour and number of weapon hardpoints compared to its counterparts.

This lends the Falcon to performing well with high flux weapons that make use of its deep flux pool while using few mounts. The availability of ballistic mounts grant access to the high efficiency weapons typically found on low tech ships but without their crippling mobility to balance it out. Dedicated Targeting Core or Integrated Targeting Unit is a common choice to take advantage of cruiser scaling.

The Falcon is a versatile ship that can leverage its unique attributes to perform many different roles.


Ships
Fighters Broadsword · Cobra · Claw · Dagger · Gladius · Khopesh · Longbow · Mining Pod · Piranha · Perdition · Talon · Thunder · Trident · Warthog · Wasp · Xyphos
Frigates Afflictor · Brawler · Centurion · Cerberus · Dram · Gremlin · Hermes · Hound · Hyperion · Kite · Lasher · Mercury · Monitor · Mudskipper · Mudskipper Mk.II · Omen · Ox · Scarab · Shade · Shepherd · Tempest · Vigilance · Wayfarer · Wolf
Destroyers Buffalo · Buffalo Mk.II · Condor · Drover · Enforcer · Gemini · Hammerhead · Harbinger · Medusa · Mule · Nebula · Phaeton · Salvage Rig · Shrike · Sunder · Tarsus · Valkyrie
Cruisers Apogee · Aurora · Colossus · Colossus Mk.II · Colossus Mk.III · Dominator · Doom · Eagle · Falcon · Gryphon · Heron · Mora · Starliner · Venture
Capitals Astral · Atlas · Atlas Mk.II · Conquest · Legion · Odyssey · Onslaught · Paragon · Prometheus · Prometheus Mk.II
Stations Low Tech · Midline · High Tech · Gargoyle · Merlon · Ravelin
REDACTED
Derelict Defender · Picket · Sentry · Warden · Bastillon · Berserker · Rampart · Guardian · Mothership
Remnant Flash · Lux · Spark · Glimmer · Lumen · Fulgent · Scintilla · Brilliant · Radiant · Battlestation


Change History[edit | edit source]

0.9.1a

  • Fixed issue with Falcon (P) sometimes restoring to the base Falcon class

0.9a

  • Added Falcon (P) - pirate "hot rod" version with extensive modifications

0.8a

  • increased the burn level to 9


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Up to date for version 0.9.1

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