Eos Exodus is a Luddic Church system with an additional Independent market.

Eos Exodus, White Dwarf[edit | edit source]

Eos Exodus

The beginning of the end for most stars, the white dwarf was once a red giant not massive enough to fuse carbon. Extremely dense and slowly radiating away its heat as it no longer undergoes fusion reactions, its volume is supported against gravitational collapse only by electron degeneracy pressure.

–In-Game Description

  • Center of the Eos Exodus System

Phaosphoros (Eos Exodus I), Gas Giant[edit | edit source]

Eos Exodus I: Phaosphoros

Anomalously close to its parent star, this gas giant probably formed in the outer system and later migrated inward due to a chance encounter with some rogue cosmic mass. Primarily composed of hydrogen and helium gasses, the temperature and pressure at the core are extreme.

–In-Game Description

  • Planetary Conditions
Volatiles abundant.png
Abundant Volatiles: Abundant volatiles may be economically extracted from Phaosphoros.
+1 production (Mining).
Hot.png
Hot: High temperature conditions of Phaosphoros necessitate specialized equipment to perform normal operations, complicating life support and infrastructure.
+25% hazard rating.
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High Gravity: The force of gravity on the surface of Phaosphoros is crushingly high. Humans require powered exoskeletons for regular movement and find even basic actions exhausting. Continual habitation is grueling at best. All operations take place with a heightened danger of falls and - if specialized engineering is not performed with adequate paranoia - structural collapse.
+50% hazard rating.
-10% accessibility.
  • Hazard Rating: 175%
  • Orbits Eos Exodus
  • Orbited by an asteroid belt

Lucifer (Eos Exodus I-A), Volcanic World[edit | edit source]

Eos Exodus I-A: Lucifer

A geologically unstable planet without a permanently formed crust. Glowing fissures and active volcanoes litter the surface, the magma they spew forth combining to form flows that travel hundreds of kilometers across the charred surface.

–In-Game Description

  • Planetary Conditions
Rareore abundant.png
Abundant Rare Ore Deposits: Abundant transplutonic deposits lay within the crust of Lucifer, enough to fuel the ambitions of any worthwhile warlord or magnate.
+1 transplutonic ore production (Mining).
Ore ultrarich.png
Ultrarich Ore Deposits: Mineral wealth exists on Midas-touched Lucifer beyond the wildest fantasies of the legendary mining megacorps of the Domain era.
+3 ore production (Mining).
Atmosphere dense.png
Dense Atmosphere: The surface of Lucifer is shrouded in a thick atmosphere, turbulent vortices at its crown and cloying soup at its lowest foothold. Sensors are impaired, and operations must be made with care.
+50% hazard rating.
Tectonic extreme.png
Extreme Tectonic Activity: Lucifer's crust roils chaotically with extreme quakes and cataclysmic volcanism events. Any operations will require exceptional care and use of many-times redundant warning systems so that the worst dangers can be avoided. Construction on this world can only ever be considered semi-permanent.
+50% hazard rating.
Hot extreme.png
Extreme Heat: Extreme heat necessitates specialized equipment and protocol to safely operate on Lucifer, seriously complicating logistics, life support, and long-term stability of infrastructure.
+50% hazard rating.
  • Hazard Rating: 250%
  • Orbits Phaosphoros

Tartessus (Eos Exodus II), Arid World[edit | edit source]

Eos Exodus II: Tartessus

Seat of the local branch of the Luddic Church and economic center of the system. The quiet cosmopolitan centers of Tartessus housing the Eos Exodus Curia are clustered around calm, warm seas. The world's population is dominated by Luddic practitioners of various sects and, while large, is mostly rural and agrarian, eking out a generally devout existence through subsistence farming and export of handcrafts.

An old, dry world that has a much smaller percentage of water in its atmosphere than terran standard. No active plate tectonics; highly eroded mountains and silted shallow seas. The atmosphere and magnetic field protect the surface from stellar radiation. The most accessible mineral resources were mined in a flurry of rapacious industrialism shortly after discovery.

–In-Game Description

  • Planetary Conditions
Population07.png
Population: Tartessus is a world of tens of millions.
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Adequate Farmland: A robust terran-compatible biosphere allows agricultural cultivation to take place on Tartessus.
No bonuses or penalties to food production (Farming).
Ore sparse.png
Sparse Ore Deposits: A few sparse ore deposits exist here, but they are more of academic than industrial interest for their extraction is barely economical.
-1 ore production (Mining).
Organics trace.png
Trace Organics: Tartessus is nearly barren of organics reserves, though some extraction is possible.
-1 organics production (Mining).
Habitable.png
Habitable: Human beings can survive unprotected exposure to the surface conditions of Tartessus.
-25% hazard rating.
  • Hazard Rating: 75%
  • Luddic Church Market
    • Population & Infrastructure: The basic infrastructure required to support a given population, from rickety orbital hab-modules to megacities and everything between.
      Tartessus is a world of tens of millions.
    • Spaceport: Facilities for loading and unloading cargo and performing basic starship repairs. A colony without a spaceport is virtually inaccessible to interstellar trade.
    • Farming: Agriculture is a trade and technology as old as civilization itself; for thousands of cycles Humanity has harnessed the power of natural, modified, and artificial biological machines for sustenance. So it has always been, so it shall be so long as humans are human.
    • Light Industry: Produces domestic and luxury goods. One of the few industries relatively unaffected by the Collapse due to its low-tech nature.
    • Orbital Station - Low Tech: A low-tech space station, featuring heavy armor and medium firepower. Must be reduced before invasions or bombardment can be attempted.
    • Heavy Batteries: Armoured subsurface batteries supplement a dispersed network of small, hidden weapon installations. Ground-based batteries are capable of truly awesome firepower, though it only manifests by making ground operations more difficult, as no starship captain would be foolish enough to get within their firing envelopes.
  • Orbits Eos Exodus

The Grace of Tartessus (Planetary Ring)[edit | edit source]

  • Orbits Tartessus

Makeshift Sensor Array[edit | edit source]

Makeshift Sensor Array

Built using the best technology available in the Sector, a makeshft sensor array is nonetheless capable of passively monitoring the entire star system and has a transmitter capable of real-time, faster-than-light data transmission to friendly fleets within. The data is useful to supplement the regular sensor readings made by fleets.

–In-Game Description

  • Orbits Eos Exodus as Tartessus' L3 trojan

Baetis (Eos Exodus II-L4), Barren Bombarded World[edit | edit source]

Eos Exodus II-L4: Baetis

A dwarf-planet from the outer system captured in the L4 of Tartessus, clouds of volatiles evaporate from the battered surface of this world. The stellar wind weathered infrastructure left from the initial colonization of the system has been re-settled by a lively population of out-of-system nonbelievers and dissidents exiled from Tartessus. The spaceport itself operates under a military administration sponsored by the Knights of Ludd, who collect tithes from commercial activity.

–In-Game Description

  • Planetary Conditions
Population05.png
Population: Baetis is home to hundreds of thousands of people.
Volatiles plentiful.png
Plentiful Volatiles: Baetis is a world-sized wellspring of volatiles - rich, deep, and potent.
+2 volatiles production (Mining).
Atmosphere thin.png
Thin Atmosphere: A rarefied atmosphere clings determinedly to Baetis' surface.
+25% hazard rating.
Gravity low.png
Low Gravity: Gravity is exceptionally low, though significantly above zero-g, on the surface of Baetis. Workflow and operation of (relatively) heavy machinery is complicated by the non-standard procedures required to deal with altered conditions of friction, weight, and pressure dynamics.
+25% hazard rating.
+10% accessibility.
  • Hazard Rating: 150%
  • Independent Market
    • Population & Infrastructure: The basic infrastructure required to support a given population, from rickety orbital hab-modules to megacities and everything between.
      Baetis is home to hundreds of thousands of people.
    • Spaceport: Facilities for loading and unloading cargo and performing basic starship repairs. A colony without a spaceport is virtually inaccessible to interstellar trade.
    • Commerce: Regulations, grants, and infrastructure to encourage thriving independent trade.
    • Heavy Batteries: Armoured subsurface batteries supplement a dispersed network of small, hidden weapon installations. Ground-based batteries are capable of truly awesome firepower, though it only manifests by making ground operations more difficult, as no starship captain would be foolish enough to get within their firing envelopes.
    • Military Base: These facilities enable force projection between star systems. Any such military undertaking is a massive logistical operation requiring coordination of dozens, perhaps hundreds of star ships and thousands of officers, crew, and soldiers.
  • Orbits Eos Exodus as Tartessus' L4 trojan

Paladin's Bridge[edit | edit source]

  • Jump Portal
  • Orbits Eos Exodus as Tartessus' L5 trojan

The Pilgrims (Asteroid Belt)[edit | edit source]

  • Orbits Eos Exodus between Tartessus and Hesperus

Hesperus (Eos Exodus III), Rocky Ice World[edit | edit source]

Eos Exodus III: Hesperus

An ice-world with a thin, cold atmosphere, industrial terraforming of the planet was halted around the time of Luddic takeover of the Eos Exodus system. Virtue may be found in hardship and the Knights embrace this hardship in the martial monastic communities scattered on the surface of Hesperus. Limited organics mining is permitted with contracts awarded exclusively to the Faithful. The administration of Ceyx and Hesperus is shared in the office of a single Presbyter Orbis.

–In-Game Description

  • Planetary Conditions
Population05.png
Population: Hesperus is home to hundreds of thousands of people.
Rareore moderate.png
Moderate Rare Ore Deposits: Hesperus contains modest transplutonic deposits that, with sustained industry and investment, could be profitably tapped.
No bonuses or penalties to transplutonic ore production (Mining).
Ore abundant.png
Abundant Ore Deposits: Abundant, widespread, and profitably extractable ore deposits can be found on Hesperus.
+1 ore production (Mining).
Organics abundant.png
Abundant Organics: A river of wealth flows beneath the surface of Hesperus - for those that would find and tap it.
+1 organics production (Mining).
Atmosphere thin.png
Thin Atmosphere: A rarefied atmosphere clings determinedly to Hesperus' surface.
+25% hazard rating.
Cold.png
Cold: Low temperatures found on Hesperus necessitates specialized equipment to perform normal operations, complicating life support and infrastructure.
+25% hazard rating.
  • Hazard Rating: 150%
  • Luddic Church Market
    • Population & Infrastructure: The basic infrastructure required to support a given population, from rickety orbital hab-modules to megacities and everything between.
      Hesperus is home to hundreds of thousands of people.
    • Spaceport: Facilities for loading and unloading cargo and performing basic starship repairs. A colony without a spaceport is virtually inaccessible to interstellar trade.
    • Mining: Metal and metalloid ores, organics, and volatile compounds all require heavy equipment, special infrastructure, and a specialized workforce to extract. The harsh work attracts a certain type, and an administration that's not willing to look the other way now and again may find itself running short of willing personnel.
    • Light Industry: Produces domestic and luxury goods. One of the few industries relatively unaffected by the Collapse due to its low-tech nature.
    • Orbital Station - Low Tech: A low-tech space station, featuring heavy armor and medium firepower. Must be reduced before invasions or bombardment can be attempted.
    • Heavy Batteries: Armoured subsurface batteries supplement a dispersed network of small, hidden weapon installations. Ground-based batteries are capable of truly awesome firepower, though it only manifests by making ground operations more difficult, as no starship captain would be foolish enough to get within their firing envelopes.
    • Military Base: These facilities enable force projection between star systems. Any such military undertaking is a massive logistical operation requiring coordination of dozens, perhaps hundreds of star ships and thousands of officers, crew, and soldiers.
  • Orbits Eos Exodus

Ceyx (Eos Exodus III-A), Barren-Bombarded World[edit | edit source]

Eos Exodus III-A: Ceyx

A captured dwarf planet which holds the largest concentration of military facilities in the Eos Exodus system. The Knights have appropriated and extended vast subsurface ship facilities, armories, barracks, and all the training, administration, and housing facilities one would expect of the home of the Luddic Armada. The administration of Ceyx and Hesperus is shared in the office of a single Presbyter Orbis.

–In-Game Description

  • Orbits Hesperus
  • Extension of the Hesperus base

Daedaleon (Eos Exodus III-B), Irradiated World[edit | edit source]

Eos Exodus III-B: Daedaleon

Site of a former research base operated by the Tri-Tachyon Corporation, a massive containment failure released a highly energetic and seemingly self-sustaining process or object which melted into the crust leaving a plume of strange radiation which spews exotic particles to this day. The moon is abandoned of all human activity but for a network of orbiting hazard beacons maintained by the Knights of Ludd.

–In-Game Description

  • Planetary Conditions
Rareore moderate.png
Moderate Rare Ore Deposits: Daedaleon contains modest transplutonic deposits that, with sustained industry and investment, could be profitably tapped.
No bonuses or penalties to transplutonic ore production (Mining).
Ore abundant.png
Abundant Ore Deposits: Abundant, widespread, and profitably extractable ore deposits can be found on Daedaleon.
+1 ore production (Mining).
Irradiated.png
Irradiated: The surface of Daedaleon is ravaged by radiation. Any living being must be confined to a shielded habitat to live for long here. Unhardened circuits and nanoscale materials or machinery will also rapidly fail in these harsh conditions.
+25% hazard rating.
Cold.png
Cold: Low temperatures found on Daedaleon necessitates specialized equipment to perform normal operations, complicating life support and infrastructure.
+25% hazard rating.
  • Hazard Rating: 175%
  • Orbits Hesperus
  • Marked with a warning beacon

Hesperus Relay[edit | edit source]

Hesperus Relay

A Domain-era technology used primarily on the frontier, this is a hyperwave communications array which transmits and receives data between star systems at faster-than-light speeds. The rapidly pulsing hyperwaves suitable for FTL data transmission have been shown to damage DNA so these relays are always stationed away from habitats.

–In-Game Description

  • Orbits Eos Exodus as Hesperus' L4 trojan

Fringe Jump-point[edit | edit source]

  • Orbits Eos Exodus

Trivia[edit | edit source]

  • Eos Exodus means "departing dawn" in Greek.
  • Phaosphoros is the ancient Greek term for the morning star (Venus), while Lucifer is the Latin term.
  • Tartessus was the ancient Greek name for the Guadalquivir River, while Baetis is the Latin name.
  • Hesperus is the ancient Greek term for the evening star (Venus).
  • Ceyx is the son of Phaosphoros in Greek mythology.

Version History[edit | edit source]

  • The Eos system was revealed as one of four new star systems in the Fleet Creation Blog.
  • Added in the 0.65a Update.
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