Increases the amount of damage taken by shields by 10%. Supply cost to recover from deployment reduced by 20%.

Only up to date for version 0.95.1. It is likely still broadly correct but not verified for the most up to date data yet. Please double check the Version History.
Change History[]
0.95.1a
- Damage taken increase is now 10% (was: 15%)
0.95a
- Added to the game