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Converted hangar
Converts the ship's standard shuttle hangar to house a fighter bay. The improvised manufactory that produces fighter chassis is unreliable, and most components have minor defects. Fighter speed reduced by 17%, and damage taken increased by 25%.

Increases the minimum crew required by 20 to account for pilots and bay crews. Increases the ordnance point cost of bombers by 100%, and of all other fighters by 50%.

Can not be installed on frigates, phase ships, or ships that already have proper fighter bays.

OP cost: -/10/15/20

NotesEdit

  • Adds a fighter slot to a ship
  • The negative modifiers to fighter speed and fighter damage taken have d-mod properties, and are halved by the third level of Safety Procedures.
Hullmods
Modular Accelerated Shields · Additional Berthing · Advanced Optics · Advanced Turret Gyros · Armored Weapon Mounts · Augmented Drive Field · Automated Repair Unit · Auxiliary Fuel Tanks · Auxiliary Thrusters · Blast Doors · Converted Hangar · Dedicated Targeting Core · ECCM Package · ECM Package · Efficiency Overhaul · Expanded Cargo Holds · Expanded Deck Crew · Expanded Magazines · Expanded Missile Racks · Extended Shields · Flux Coil Adjunct · Flux Distributor · Hardened Shields · Hardened Subsystems · Heavy Armor · High Resolution Sensors · Insulated Engine Assembly · Integrated Point Defense AI · Integrated Targeting Unit · Makeshift Shield Generator · Militarized Subsystems · Nav Relay · Operations Center · Recovery Shuttles · Reinforced Bulkheads · Resistant Flux Conduits · Safety Overrides · Shield Conversion - Front · Shield Conversion - Omni · Solar Shielding · Stabilized Shields · Surveying Equipment · Unstable Injector
Built-in only Advanced Targeting Core · Civilian-grade Hull · Converted Cargo Bay · Delicate Machinery · Drive Field Stabilizer · Flux Shunt · Ground Support Package · Heavy Ballistics Integration · High Maintenance · Phase Field · No Weapon Flux · Salvage Gantry · Shielded Cargo Holds · Terminator Core
Damage mods Compromised Armor · Compromised Hull · Compromised Storage · Damaged Flight Deck · Defective Manufactory · Degraded Engines · Destroyed Weapon Mounts · Erratic Fuel Injector · Faulty Power Grid · Glitched Sensor Array · Ill-Advised Modifications · Increased Maintenance · Malfunctioning Comms · Phase Coil Instability · Structural Damage · Unreliable Subsystems
Faction mods Fourteenth Battlegroup · Militarized Hegemony Auxiliary
Special Always Detaches · Automated Ship · Axial Rotation · Fighter Chassis Storage · Never Detaches · Reduced Explosion · Shared Flux Sink · Stealth Minefield · Targeting Supercomputer · Vast Bulk


Change HistoryEdit

0.9

  • Removed fighter replacement rate penalty
  • Can now re-launch returned fighters quickly, i.e. useful for bombers
  • Fighters have reduced stats and d-mod overlay as if the ship had a Defective Manufactory d-mod
  • (-33% speed, +50% damage taken)
  • OP cost for bombers increased by 100%; by 50% for all other fighters


Icon check
Up to date for version 0.9.1
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