Colossus-class Heavy Freighter

Colossus.png
Logistical Data
Recovery rate (per day) 3%
Maintenance (sup/month) 6
Cargo capacity 900
Maximum crew 200
Skeleton crew 40
Fuel capacity 120
Maximum burn 7
Fuel per light year 3
Ordnance points 55
Flight decks 0
Combat Performance
Hull integrity 6,000
Armor rating 300
Defense Front Shield
Flux capacity 2,750
Flux dissipation 100
Top speed 40
Mounts 4x Small Ballistic
Advanced Stats
CR per deployment 20%
Recovery cost (supplies) 6
Peak performance (sec) 480
Shield arc 150
Shield upkeep/sec 50
Shield flux/damage 1
Before it was outmatched by the brutal economic efficiency of the Atlas superfreighter, the Colossus heavy freighter formed the core of Domain frontier supply fleets. Thicker than strictly necessary hull plating provides protection against cosmic hazards both natural and human.

The Colossus is a sturdy and venerable hull well-suited to conditions in the post-Collapse Sector, albeit possessing primitive accomodations and limited defensive armament.

–In-Game Description

The Colossus is a ubiquitous heavy freighter, most usually encountered as a part of a faction trade convoy. It can provide ample amounts of cargo hold at a higher supply efficiency than its smaller equivalents in the early game, but its slow speed and maneuverability necessitate the use of escort ships and it has extremely limited combat potential.

Its role as a passive cargo ship makes it unsuited for combat, and should be always accompanied by lighter combat ships. Its few ballistic mounts are better suited for point defense weapons to deter enemy fighters and the Flare Launcher system to distract missiles until escorts arrive or the ship can escape combat.

Availability[edit | edit source]

Being so common in trade convoys of every faction, including Pirates and the Luddic Path, it's simple to acquire one in the early game by defeating one such fleet and recovering the ship.

The Colossus is often available at the open and black market of colonies of almost every faction, at a price of approximately 50 thousand credits. Colonies of larger size are more likely to have this ship and others of such size available for purchase.

Lastly, it can be found and recovered as a derelict ship, like almost every other ship in the game.

Notes[edit | edit source]

The Colossus Mk.II and Mk.III ships, despite being modified versions of the basic Colossus, are considered separate hulls.

Ships
Fighters Broadsword · Cobra · Claw · Dagger · Gladius · Khopesh · Longbow · Mining Pod · Piranha · Perdition · Talon · Thunder · Trident · Warthog · Wasp · Xyphos
Frigates Afflictor · Brawler · Centurion · Cerberus · Dram · Gremlin · Hermes · Hound · Hyperion · Kite · Lasher · Mercury · Monitor · Mudskipper · Mudskipper Mk.II · Omen · Ox · Scarab · Shade · Shepherd · Tempest · Vigilance · Wayfarer · Wolf
Destroyers Buffalo · Buffalo Mk.II · Condor · Drover · Enforcer · Gemini · Hammerhead · Harbinger · Medusa · Mule · Nebula · Phaeton · Salvage Rig · Shrike · Sunder · Tarsus · Valkyrie
Cruisers Apogee · Aurora · Colossus · Colossus Mk.II · Colossus Mk.III · Dominator · Doom · Eagle · Falcon · Gryphon · Heron · Mora · Starliner · Venture
Capitals Astral · Atlas · Atlas Mk.II · Conquest · Legion · Odyssey · Onslaught · Paragon · Prometheus · Prometheus Mk.II
Stations Low Tech · Midline · High Tech · Gargoyle · Merlon · Ravelin
REDACTED
Derelict Defender · Picket · Sentry · Warden · Bastillon · Berserker · Rampart · Guardian · Mothership
Remnant Flash · Lux · Spark · Glimmer · Lumen · Fulgent · Scintilla · Brilliant · Radiant · Battlestation


Change History[edit | edit source]

0.8a

  • Added to the game

0.8.1a-RC5

  • Flux dissipation reduced from 150 to 100
  • Ordnance Points increased from 38 to 40
  • Built-in hullmod added Civilian-grade Hull


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Only up to date for version 0.8.1a-RC5. It is likely still broadly correct but not verified for the most up to date data yet. Please double check the Version History

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