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Breach SRM
Breach srm rack turret
HighExplosiveDamageIcon
General Information
Mount Small, Missile
Primary Role Anti Armor
Ordnance points 3
Damage type High Explosive
Range 1500
Speed Medium (400)
Tracking Good
Shots/min 18
Damage 150*3
Ammo 15
Projectile health 450
A heavily armoured and fast missile with good guidance and a small specialized anti-armor warhead.

–-In-Game Description

The Breach SRM is a dedicated armor-stripping missile which deals additional 250 damage to armor which is not affected by armor. In other words each missile is guaranteed to reduce the target's armor by 250 in addition to the base 150 explosive damage it deals.

The Breach SRM has good range, speed and tracking, and is quite difficult to destroy with PD with individual missiles having almost as much HP as the Reaper-class Torpedo. However it is also very easy to stop with shields as the missiles deal only 150 base explosive damage.

Due to it's "Anti Armor" designation, AI or autofire generally will fire this missile only if there's a reasonable expectation to hit armor, such as vs overloaded enemy, or enemy close to overload.

Animation[]

Breach SRM

Change History[]

0.96

  • Missile and weapon sprites adjusted to look more at home on high-tech ships

0.95.1

  • RC6: Reduced armor damage to 250 (was: 300 in -RC5, 200 in 0.95a)
  • Increased range to 1500 (was: 1200)

0.95a

  • Added into the game


Icon check

Up to date for version 0.97

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