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The Aurora-class cruiser is a technological marvel, rarely seen. Among the fastest and most maneuverable cruisers in the Sector, it is also one of the safest due to its wide shield coverage.
One can only wonder what the Domain Navy could accomplish with a fleet of these sleek, asymmetric, and eminently effective vessels. The shields are backed up by hyper-advanced flux dissipation system, installed throughout the hull, which gives the Aurora a very deep flux pool.
Most blueprints required to manufacture an Aurora-class ships are closely guarded corporate secrets, but a few have also seen service in the Hegemony Defense Force and rarely, in the hands of enterprising mercenary captains.
Few ships can outperform the Aurora ton for ton. Its only weakness is its prohibitive cost.
The Aurora is a top-end, high-tech cruiser. It is the third fastest cruiser in the game after the Heron and Falcon.
The Plasma Jets ship system provides a high speed boost (+125) with an extremely low cooldown, allowing the Aurora to operate at a mobility unmatched by any smaller ship that lacks something like a Phase Skimmer. The result is a cruiser that fares poorly under AI control but in the hands of a player can catch and swat smaller ships like bugs and still pack enough punch with its five forward-facing hardpoints to crush lone enemy cruisers. However, compared to other cruisers the Aurora fares poorly against capital-tier combatants, except when using torpedo-heavy loads.