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The Atlas-Class superfreighter is a prime target of pirate attacks. A few later found at the broken heart of a sharp spray of impact debris in some lonely orbit. Others earn a pirate's second appraising glance and are hauled off to secret shipyards. Cargo holds are ripped apart, replaced with trusses to hold weapons mounts and souped-up ammo feed lines.

This Atlas, reborn in vacuum and fire, now delivers a cargo of death from the hand of a pirate warlord.

–In-Game Description

The Atlas Mk.II-class Modified Superfreighter is an improvised customization of the civilian Atlas hull fielded by the Pirates.

Loadout Tips[]

It is prudent to take advantage of the ship's system when fitting and in combat; a well-designed loadout can easily bring a great deal of ballistic suppression to bear.

While fitting the ship, flux levels should be taken into account carefully; the relatively low armor and hull rating compared to other capitals could result in a very undesirable and explosive death for a shieldless Atlas Mk.II.

Atlas Mk.IIs do best when fitted to dispense high-grade ballistic and/or missile firepower. They are not, however, very sturdy. Protecting them with other ships and allowing them to function as fire support vessels is wise.


Change History[]

0.95.1a

  • Increased burn level to 7 (was: 6)

0.9.1a

  • Added Atlas Mk.II to pirate fleets
  • Atlas Mk.II now marked as "Pirate" instead of "Low Tech"


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Only up to date for version 0.95.1. It is likely still broadly correct but not verified for the most up to date data yet. Please double check the Version History.

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