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Aspect Wing
Iota
Logistical Data
Designation Aspect
Ordnance points 10
Fighters in wing 6
Crew per fighter 0
Combat Performance
Base replacement time (seconds) 20
Combat speed 350
Formation V (Attack)
BLOCK (Shock)
CLAW (Shieldbreaker and Missile)
Maximum engagement range 100000
Weapons 1x Shock Repeater (Shock variant)
1x Minipulser (Shieldbreaker variant)
1x Rift Lance (Attack variant)
Antimatter SRM Launcher (Missile variant)
Fighter system None
Hull integrity 600
Armor 300
Shield type None
Shield arc 0
Shield upkeep/sec 0
Flux/damage 0
Flux capacity 1000
Flux dissipation 200
Advanced Stats
Mass 30
Fleet points 6
Attack run range 600
Acceleration 350
Deceleration 350
Max turn rate 120
Turn acceleration 360
"They're the only little bastards we can reliably recover. And then what good are they? Just a mass of fractal slag, popping REM like all get-out. Ruined three spectrometers just to get bad data, and now the finance department is on my case. Makes me wish I was back in the TriPad division."

–In-Game Description

The Aspect is an Omega fighter-sized vessel. Unlike the other fighters in the game, they come in four variants with vastly different roles, do not require a carrier to dock and cannot be recovered in any way. These ships split from the wrecks of larger Omega ships when they're destroyed. The only way to defeat an Omega ship is to completely destroy every part of it, down to its Aspects.


Change History[]

0.95a

  • Added to the game.
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