The Al Gebbar Star System is comprised of 4 planets and a single Luddic Path market.

Al Gebbar, Blue Giant[edit | edit source]

Al Gebbar

A very high temperature and luminosity O-type star. Although extraordinarily massive this star is short-lived due to the hellish rate at which it fuses its constituent elements. It will quickly, for a star, explode as a supernova which may briefly outshine entire galaxies before transforming into a black hole or neutron star. The energies unleashed from the star's raging fusion heart erupt in powerful stellar winds that will strip the atmosphere from closely orbiting planets - and the hull from any starships that linger nearby.

–In-Game Description

  • Center of the Al Gebbar Star System

Kolasis (Al Gebbar I), Volcanic World[edit | edit source]

Al Gebbar I: Kolasis

A geologically unstable planet without a permanently formed crust. Glowing fissures and active volcanoes litter the surface, the magma they spew forth combining to form flows that travel hundreds of kilometers across the charred surface.

–In-Game Description

  • Planetary Conditions
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Ultrarich Rare Ore Deposits: The transplutonic deposits glimmering with unbelievable density on the sensor-grid evoke portents of a power which could forge mighty war-fleets to burn worlds to ash -- or an eon of splendour and wealth for a polity of crystal towers as existed in the pre-collapse cycles of the Domain.
+3 transplutonic ore production (Mining)
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Rich Ore Deposits: Rich mineral deposits form a thick lattice within the crust of Kolasis but require an ambitious industrialist to exploit them for fabulous profit.
+2 ore production (Mining).
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Thin Atmosphere: A rarefied atmosphere clings determinedly to Kolasis' surface.
+25% hazard rating.
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Extreme Tectonic Activity: Kolasis' crust roils chaotically with extreme quakes and cataclysmic volcanism events. Any operations will require exceptional care and use of many-times redundant warning systems so that the worst dangers can be avoided. Construction on this world can only ever be considered semi-permanent.
+50% hazard rating.
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Extreme Heat: Extreme heat necessitates specialized equipment and protocol to safely operate on Kolasis, seriously complicating logistics, life support, and long-term stability of infrastructure.
+50% hazard rating.
  • Hazard Rating: 225%
  • Orbits Al Gebbar

Basanizo (Al Gebbar II), Volcanic World[edit | edit source]

Al Gebbar II: Basanizo

A geologically unstable planet without a permanently formed crust. Glowing fissures and active volcanoes litter the surface, the magma they spew forth combining to form flows that travel hundreds of kilometers across the charred surface.

–In-Game Description

  • Planetary Conditions
Rareore rich.png
Rich Rare Ore Deposits: Thick bands of transplutonics spread with glorious profusion through the crust of Basanizo, promising great and potent power to they who would but reach out and take them.
+2 transplutonic ore production (Mining).
Ore rich.png
Rich Ore Deposits: Rich mineral deposits form a thick lattice within the crust of Basanizo but require an ambitious industrialist to exploit them for fabulous profit.
+2 ore production (Mining).
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Toxic Atmosphere: The atmosphere of Basanizo is exceptionally toxic and corrosive, abrading unprotected surfaces and requiring the hermetic sealing of any inhabited spaces.
+50% hazard rating.
Tectonic extreme.png
Extreme Tectonic Activity: Basanizo's crust roils chaotically with extreme quakes and cataclysmic volcanism events. Any operations will require exceptional care and use of many-times redundant warning systems so that the worst dangers can be avoided. Construction on this world can only ever be considered semi-permanent.
+50% hazard rating.
Hot extreme.png
Extreme Heat: Extreme heat necessitates specialized equipment and protocol to safely operate on Basanizo, seriously complicating logistics, life support, and long-term stability of infrastructure.
+50% hazard rating.
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Low Gravity: Gravity is exceptionally low, though significantly above zero-g, on the surface of Basanizo. Workflow and operation of (relatively) heavy machinery is complicated by the non-standard procedures required to deal with altered conditions of friction, weight, and pressure dynamics.
+25% hazard rating.
+10% accessibility.
  • Hazard Rating: 275%
  • Orbits Al Gebbar

Epiphany (Al Gebbar III), Barren-Bombarded World[edit | edit source]

Al Gebbar III: Epiphany

Once a quiet mining colony, Epiphany was selected for settlement by the heretical leader of an obscure Luddic cult. After quite some scandal and a single violent death, the cult was ended, though a population sympathetic to Luddic beliefs lived on. Epithany's civilian government was toppled by Pathers during a burst of enthusiasm during the Second AI War. Its facilities are now used as training facility with the grudging cooperation of the old natives.

–In-Game Description

  • Planetary Conditions
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Population: Tens of thousands of people live on Epiphany.
Ore sparse.png
Sparse Ores: A few sparse ore deposits exist here, but they are more of academic than industrial interest for their extraction is barely economical.
-1 ore production (Mining).
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Trace Volatiles: The trace volatiles found here barely warrant harvesting.
-1 volatiles production (Mining).
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No Atmosphere: No appreciable atmosphere exists on Epiphany. Its surface is exposed to the hard weathering of space, a steady drizzle of radiation and micrometeorites.
+50% hazard rating.
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Cold: Low temperatures found on Epiphany necessitates specialized equipment to perform normal operations, complicating life support and infrastructure.
+25% hazard rating.
Gravity low.png
Low Gravity: Gravity is exceptionally low, though significantly above zero-g, on the surface of Epiphany. Workflow and operation of (relatively) heavy machinery is complicated by the non-standard procedures required to deal with altered conditions of friction, weight, and pressure dynamics.
+25% hazard rating.
+10% accessibility.
  • Hazard Rating: 200%
  • Luddic Path Market
    • Population & Infrastructure: The basic infrastructure required to support a given population, from rickety orbital hab-modules to megacities and everything between.
      Tens of thousands of people live on Epiphany.
    • Spaceport: Facilities for loading and unloading cargo and performing basic starship repairs. A colony without a spaceport is virtually inaccessible to interstellar trade.
    • Mining: Metal and metalloid ores, organics, and volatile compounds all require heavy equipment, special infrastructure, and a skilled workforce to extract. The harsh work attracts a certain type, and an administration that's not willing to look the other way now and again may find itself running short of willing personnel.
    • Light Industry: Produces domestic and luxury goods. One of the few industries relatively unaffected by the Collapse due to its low-tech nature.
    • Heavy Batteries: Armoured subsurface batteries supplement a dispersed network of small, hidden weapon installations. Ground-based batteries are capable of truly awesome firepower, though it only manifests by making ground operations more difficult, as no starship captain would be foolish enough to get within their firing envelopes.
    • Patrol HQ: The requisite hangars, maintenance bays, command/control center, barracks, and logistics operations required to project force throughout a star system. Once established, militarized patrols will hunt pirates and protect friendly convoys.
  • Orbits Al Gebbar

Custodes (Asteroid Belt)[edit | edit source]

  • Orbits Epiphany

Al Gebbar Jump-point[edit | edit source]

  • Orbits Al Gebbar as Epiphany's L4 trojan

Makeshift Sensor Array[edit | edit source]

Makeshift Sensor Array

Built using the best technology available in the Sector, a makeshft sensor array is nonetheless capable of passively monitoring the entire star system and has a transmitter capable of real-time, faster-than-light data transmission to friendly fleets within. The data is useful to supplement the regular sensor readings made by fleets.

–In-Game Description

  • Orbits Al Gebbar as Epiphany's L5 trojan

Loutron (Al Gebbar IV), Cryovolcanic World[edit | edit source]

Al Gebbar IV: Loutron

A frozen wasteland covered with volcanoes that erupt ammonia or more rarely, water instead of magma.

–In-Game Description

  • Planetary Conditions
Rareore abundant.png
Abundant Rare Ore Deposits: Abundant transplutonic deposits lay within the crust of Loutron, enough to fuel the ambitions of any worthwhile warlord or magnate.
+1 transplutonic ore production (Mining).
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Moderate Ore Deposits: Loutron contains moderate ore deposits that, under the right economic conditions, could be profitably exploited.
No bonuses or penalties to ore production (Mining).
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Diffuse Volatiles: Diffuse volatiles can be found here, and may be sufficient for industrial extraction.
No bonuses or penalties to volatiles production (Mining).
Tectonic.png
Tectonic Activity: The surface of Loutron is unstable and prone to violent quakes. Any structures require special reinforcement and any excavation will involve a great deal of risk.
+25% hazard rating.
Cold extreme.png
Extreme Cold: Extreme cold necessitates specialized equipment and protocol to perform operations safely on Loutron, complicating logistics, life support, and infrastructure.
+50% hazard rating.
  • Hazard Rating: 175%
  • Orbits Al Gebbar

Abandoned Skyhook Anchor[edit | edit source]

Abandoned Skyhook Anchor

An abandoned orbital mining platform, this station was built to anchor a skyhook which would be employed to efficiently extract resources from its primary's surface. Old industrial modules long since stripped for parts and silent hab rings are corroded by impacts and stellar weathering.

–In-Game Description

  • Orbits Loutron

Trivia[edit | edit source]

  • Al Gebbar ("the giant") is the Arabic term for the constellation Orion.
  • Kolasis means "punishment" in Greek and is a euphemism for Hell.
  • Bazanizo means "torment" in Greek.
  • Epiphany is a Christian holiday celebrating the revalation of Jesus as the Son of God.
  • Custodes is the Latin word for "guards."
  • Loutron is "bath-water" in Greek.
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